Region.Union 方法
定义
重要
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将此 Region 更新为其自身的并集和指定的 GraphicsPath。
重载
Union(GraphicsPath) |
将此 Region 更新为其自身的并集和指定的 GraphicsPath。 |
Union(Rectangle) | |
Union(RectangleF) |
将此 Region 更新为其自身的并集和指定的 RectangleF 结构。 |
Union(Region) |
Union(GraphicsPath)
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
将此 Region 更新为其自身的并集和指定的 GraphicsPath。
public:
void Union(System::Drawing::Drawing2D::GraphicsPath ^ path);
public void Union (System.Drawing.Drawing2D.GraphicsPath path);
member this.Union : System.Drawing.Drawing2D.GraphicsPath -> unit
Public Sub Union (path As GraphicsPath)
参数
- path
- GraphicsPath
要与这个 Region团结在一起的 GraphicsPath。
例外
path
null
。
示例
有关代码示例,请参阅 Union(RectangleF) 和 Complement(GraphicsPath) 方法。
适用于
Union(Rectangle)
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
public:
void Union(System::Drawing::Rectangle rect);
public void Union (System.Drawing.Rectangle rect);
member this.Union : System.Drawing.Rectangle -> unit
Public Sub Union (rect As Rectangle)
参数
示例
有关代码示例,请参阅 Union(RectangleF) 方法。
适用于
Union(RectangleF)
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
将此 Region 更新为其自身的并集和指定的 RectangleF 结构。
public:
void Union(System::Drawing::RectangleF rect);
public void Union (System.Drawing.RectangleF rect);
member this.Union : System.Drawing.RectangleF -> unit
Public Sub Union (rect As RectangleF)
参数
- rect
- RectangleF
要与此 Region团结在一起的 RectangleF 结构。
示例
下面的代码示例设计用于 Windows 窗体,并且需要 PaintEventArgse
。 该代码执行以下操作:
创建第一个矩形并将其绘制到黑色屏幕。
创建第二个矩形并将其绘制到红色屏幕。
使用第一个矩形创建区域。
获取与
complementRect
结合使用时myRegion
的联合区域。用蓝色填充并集区域,并将其绘制到屏幕。
请注意,这两个矩形都填充有蓝色,包括重叠区域。
void Union_RectF_Example( PaintEventArgs^ e )
{
// Create the first rectangle and draw it to the screen in black.
Rectangle regionRect = Rectangle(20,20,100,100);
e->Graphics->DrawRectangle( Pens::Black, regionRect );
// create the second rectangle and draw it to the screen in red.
RectangleF unionRect = RectangleF(90,30,100,100);
e->Graphics->DrawRectangle( Pens::Red, Rectangle::Round( unionRect ) );
// Create a region using the first rectangle.
System::Drawing::Region^ myRegion = gcnew System::Drawing::Region( regionRect );
// Get the area of union for myRegion when combined with
// complementRect.
myRegion->Union( unionRect );
// Fill the union area of myRegion with blue.
SolidBrush^ myBrush = gcnew SolidBrush( Color::Blue );
e->Graphics->FillRegion( myBrush, myRegion );
}
public void Union_RectF_Example(PaintEventArgs e)
{
// Create the first rectangle and draw it to the screen in black.
Rectangle regionRect = new Rectangle(20, 20, 100, 100);
e.Graphics.DrawRectangle(Pens.Black, regionRect);
// create the second rectangle and draw it to the screen in red.
RectangleF unionRect = new RectangleF(90, 30, 100, 100);
e.Graphics.DrawRectangle(Pens.Red,
Rectangle.Round(unionRect));
// Create a region using the first rectangle.
Region myRegion = new Region(regionRect);
// Get the area of union for myRegion when combined with
// complementRect.
myRegion.Union(unionRect);
// Fill the union area of myRegion with blue.
SolidBrush myBrush = new SolidBrush(Color.Blue);
e.Graphics.FillRegion(myBrush, myRegion);
}
Public Sub Union_RectF_Example(ByVal e As PaintEventArgs)
' Create the first rectangle and draw it to the screen in black.
Dim regionRect As New Rectangle(20, 20, 100, 100)
e.Graphics.DrawRectangle(Pens.Black, regionRect)
' create the second rectangle and draw it to the screen in red.
Dim unionRect As New RectangleF(90, 30, 100, 100)
e.Graphics.DrawRectangle(Pens.Red, Rectangle.Round(unionRect))
' Create a region using the first rectangle.
Dim myRegion As New [Region](regionRect)
' Get the area of union for myRegion when combined with
' complementRect.
myRegion.Union(unionRect)
' Fill the intersection area of myRegion with blue.
Dim myBrush As New SolidBrush(Color.Blue)
e.Graphics.FillRegion(myBrush, myRegion)
End Sub
适用于
Union(Region)
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
- Source:
- Region.cs
public:
void Union(System::Drawing::Region ^ region);
public void Union (System.Drawing.Region region);
member this.Union : System.Drawing.Region -> unit
Public Sub Union (region As Region)
参数
例外
region
null
。
示例
有关代码示例,请参阅 Union(RectangleF) 和 Complement(GraphicsPath) 方法。