UnmanagedMemoryStream 构造函数
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
初始化 UnmanagedMemoryStream 类的新实例。
重载
UnmanagedMemoryStream() |
初始化 UnmanagedMemoryStream 类的新实例。 |
UnmanagedMemoryStream(Byte*, Int64) |
用指定的位置和内存长度初始化 UnmanagedMemoryStream 类的新实例。 |
UnmanagedMemoryStream(SafeBuffer, Int64, Int64) |
在具有指定的偏移量和长度的安全缓冲区中初始化 UnmanagedMemoryStream 类的新实例。 |
UnmanagedMemoryStream(Byte*, Int64, Int64, FileAccess) |
使用指定的位置、内存长度、内存总量和文件访问值初始化 UnmanagedMemoryStream 类的新实例。 |
UnmanagedMemoryStream(SafeBuffer, Int64, Int64, FileAccess) |
在具有指定的偏移量、长度和文件访问的安全缓冲区中初始化 UnmanagedMemoryStream 类的新实例。 |
UnmanagedMemoryStream()
- Source:
- UnmanagedMemoryStream.cs
- Source:
- UnmanagedMemoryStream.cs
- Source:
- UnmanagedMemoryStream.cs
初始化 UnmanagedMemoryStream 类的新实例。
protected:
UnmanagedMemoryStream();
protected UnmanagedMemoryStream ();
Protected Sub New ()
例外
用户没有所必需的权限。
适用于
UnmanagedMemoryStream(Byte*, Int64)
- Source:
- UnmanagedMemoryStream.cs
- Source:
- UnmanagedMemoryStream.cs
- Source:
- UnmanagedMemoryStream.cs
重要
此 API 不符合 CLS。
用指定的位置和内存长度初始化 UnmanagedMemoryStream 类的新实例。
public:
UnmanagedMemoryStream(System::Byte* pointer, long length);
[System.CLSCompliant(false)]
[System.Security.SecurityCritical]
public UnmanagedMemoryStream (byte* pointer, long length);
[System.CLSCompliant(false)]
public UnmanagedMemoryStream (byte* pointer, long length);
public UnmanagedMemoryStream (byte* pointer, long length);
[<System.CLSCompliant(false)>]
[<System.Security.SecurityCritical>]
new System.IO.UnmanagedMemoryStream : nativeptr<byte> * int64 -> System.IO.UnmanagedMemoryStream
[<System.CLSCompliant(false)>]
new System.IO.UnmanagedMemoryStream : nativeptr<byte> * int64 -> System.IO.UnmanagedMemoryStream
new System.IO.UnmanagedMemoryStream : nativeptr<byte> * int64 -> System.IO.UnmanagedMemoryStream
参数
- pointer
- Byte*
指向非托管内存位置的指针。
- length
- Int64
要使用的内存的长度。
- 属性
例外
用户没有所必需的权限。
pointer
值为 null
。
示例
下面的代码示例演示如何使用 UnmanagedMemoryStream 类读取和写入非托管内存。 使用 Marshal 类分配和取消分配非托管内存块。
// Note: You must compile this sample using the unsafe flag.
// From the command line, type the following: csc sample.cs /unsafe
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
unsafe class Program
{
static void Main()
{
// Create some data to write.
byte[] text = UnicodeEncoding.Unicode.GetBytes("Data to write.");
// Allocate a block of unmanaged memory.
IntPtr memIntPtr = Marshal.AllocHGlobal(text.Length);
// Get a byte pointer from the unmanaged memory block.
byte* memBytePtr = (byte*)memIntPtr.ToPointer();
UnmanagedMemoryStream writeStream =
new UnmanagedMemoryStream(
memBytePtr, text.Length, text.Length, FileAccess.Write);
// Write the data.
WriteToStream(writeStream, text);
// Close the stream.
writeStream.Close();
// Create another UnmanagedMemoryStream for reading.
UnmanagedMemoryStream readStream =
new UnmanagedMemoryStream(memBytePtr, text.Length);
// Display the contents of the stream to the console.
PrintStream(readStream);
// Close the reading stream.
readStream.Close();
// Free up the unmanaged memory.
Marshal.FreeHGlobal(memIntPtr);
}
public static void WriteToStream(UnmanagedMemoryStream writeStream, byte[] text)
{
// Verify that the stream is writable:
// By default, UnmanagedMemoryStream objects do not have write access,
// write access must be set explicitly.
if (writeStream.CanWrite)
{
// Write the data, byte by byte
for (int i = 0; i < writeStream.Length; i++)
{
writeStream.WriteByte(text[i]);
}
}
}
public static void PrintStream(UnmanagedMemoryStream readStream)
{
byte[] text = new byte[readStream.Length];
// Verify that the stream is writable:
// By default, UnmanagedMemoryStream objects do not have write access,
// write access must be set explicitly.
if (readStream.CanRead)
{
// Write the data, byte by byte
for (int i = 0; i < readStream.Length; i++)
{
text[i] = (byte)readStream.ReadByte();
}
}
Console.WriteLine(UnicodeEncoding.Unicode.GetString(text));
}
}
注解
此构造函数创建 类的新实例 UnmanagedMemoryStream ,默认情况下将 CanWrite 属性设置为 false
,将 CanRead 属性设置为 true
。 属性 Length 设置为 参数的值 length
,无法更改。
适用于
UnmanagedMemoryStream(SafeBuffer, Int64, Int64)
- Source:
- UnmanagedMemoryStream.cs
- Source:
- UnmanagedMemoryStream.cs
- Source:
- UnmanagedMemoryStream.cs
在具有指定的偏移量和长度的安全缓冲区中初始化 UnmanagedMemoryStream 类的新实例。
public:
UnmanagedMemoryStream(System::Runtime::InteropServices::SafeBuffer ^ buffer, long offset, long length);
public UnmanagedMemoryStream (System.Runtime.InteropServices.SafeBuffer buffer, long offset, long length);
new System.IO.UnmanagedMemoryStream : System.Runtime.InteropServices.SafeBuffer * int64 * int64 -> System.IO.UnmanagedMemoryStream
Public Sub New (buffer As SafeBuffer, offset As Long, length As Long)
参数
- buffer
- SafeBuffer
要包含非托管内存流的缓冲区。
- offset
- Int64
启动非托管内存流的缓冲区字节位置。
- length
- Int64
非托管内存流的长度。
适用于
UnmanagedMemoryStream(Byte*, Int64, Int64, FileAccess)
- Source:
- UnmanagedMemoryStream.cs
- Source:
- UnmanagedMemoryStream.cs
- Source:
- UnmanagedMemoryStream.cs
重要
此 API 不符合 CLS。
使用指定的位置、内存长度、内存总量和文件访问值初始化 UnmanagedMemoryStream 类的新实例。
public:
UnmanagedMemoryStream(System::Byte* pointer, long length, long capacity, System::IO::FileAccess access);
[System.CLSCompliant(false)]
[System.Security.SecurityCritical]
public UnmanagedMemoryStream (byte* pointer, long length, long capacity, System.IO.FileAccess access);
[System.CLSCompliant(false)]
public UnmanagedMemoryStream (byte* pointer, long length, long capacity, System.IO.FileAccess access);
public UnmanagedMemoryStream (byte* pointer, long length, long capacity, System.IO.FileAccess access);
[<System.CLSCompliant(false)>]
[<System.Security.SecurityCritical>]
new System.IO.UnmanagedMemoryStream : nativeptr<byte> * int64 * int64 * System.IO.FileAccess -> System.IO.UnmanagedMemoryStream
[<System.CLSCompliant(false)>]
new System.IO.UnmanagedMemoryStream : nativeptr<byte> * int64 * int64 * System.IO.FileAccess -> System.IO.UnmanagedMemoryStream
new System.IO.UnmanagedMemoryStream : nativeptr<byte> * int64 * int64 * System.IO.FileAccess -> System.IO.UnmanagedMemoryStream
参数
- pointer
- Byte*
指向非托管内存位置的指针。
- length
- Int64
要使用的内存的长度。
- capacity
- Int64
分配给流的内存总量。
- access
- FileAccess
FileAccess 值之一。
- 属性
例外
用户没有所必需的权限。
pointer
值为 null
。
示例
下面的代码示例演示如何使用 UnmanagedMemoryStream 类读取和写入非托管内存。 使用 Marshal 类分配和取消分配非托管内存块。
// Note: you must compile this sample using the unsafe flag.
// From the command line, type the following: csc sample.cs /unsafe
using System;
using System.IO;
using System.Text;
using System.Runtime.InteropServices;
unsafe class TestWriter
{
static void Main()
{
// Create some data to read and write.
byte[] message = UnicodeEncoding.Unicode.GetBytes("Here is some data.");
// Allocate a block of unmanaged memory and return an IntPtr object.
IntPtr memIntPtr = Marshal.AllocHGlobal(message.Length);
// Get a byte pointer from the IntPtr object.
byte* memBytePtr = (byte*)memIntPtr.ToPointer();
// Create an UnmanagedMemoryStream object using a pointer to unmanaged memory.
UnmanagedMemoryStream writeStream = new UnmanagedMemoryStream(memBytePtr, message.Length, message.Length, FileAccess.Write);
// Write the data.
writeStream.Write(message, 0, message.Length);
// Close the stream.
writeStream.Close();
// Create another UnmanagedMemoryStream object using a pointer to unmanaged memory.
UnmanagedMemoryStream readStream = new UnmanagedMemoryStream(memBytePtr, message.Length, message.Length, FileAccess.Read);
// Create a byte array to hold data from unmanaged memory.
byte[] outMessage = new byte[message.Length];
// Read from unmanaged memory to the byte array.
readStream.Read(outMessage, 0, message.Length);
// Close the stream.
readStream.Close();
// Display the data to the console.
Console.WriteLine(UnicodeEncoding.Unicode.GetString(outMessage));
// Free the block of unmanaged memory.
Marshal.FreeHGlobal(memIntPtr);
Console.ReadLine();
}
}
注解
参数 length
定义当前使用的内存量。 如果读取数据或将数据追加到流中, length
该值应等于流中要读取或保留的有效数据量。 如果写入流,此值应为零。
参数 capacity
指示可用总内存量。 此值可以描述一个超过指定长度的区域,或者指示可以追加到的区域。 超出此值的任何写入尝试都将失败。
参数 access
设置 CanRead、 和 CanWrite 属性。 请注意,指定 Write 并不能保证流是可写的。 访问参数允许实现者创建一个对象,其实现可以匹配公开的实际流。
适用于
UnmanagedMemoryStream(SafeBuffer, Int64, Int64, FileAccess)
- Source:
- UnmanagedMemoryStream.cs
- Source:
- UnmanagedMemoryStream.cs
- Source:
- UnmanagedMemoryStream.cs
在具有指定的偏移量、长度和文件访问的安全缓冲区中初始化 UnmanagedMemoryStream 类的新实例。
public:
UnmanagedMemoryStream(System::Runtime::InteropServices::SafeBuffer ^ buffer, long offset, long length, System::IO::FileAccess access);
public UnmanagedMemoryStream (System.Runtime.InteropServices.SafeBuffer buffer, long offset, long length, System.IO.FileAccess access);
new System.IO.UnmanagedMemoryStream : System.Runtime.InteropServices.SafeBuffer * int64 * int64 * System.IO.FileAccess -> System.IO.UnmanagedMemoryStream
Public Sub New (buffer As SafeBuffer, offset As Long, length As Long, access As FileAccess)
参数
- buffer
- SafeBuffer
要包含非托管内存流的缓冲区。
- offset
- Int64
启动非托管内存流的缓冲区字节位置。
- length
- Int64
非托管内存流的长度。
- access
- FileAccess
非托管内存流的文件访问模式。