Message 构造函数
定义
重要
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初始化 Message 类的新实例。
重载
Message() |
初始化 Message 类的新实例(主体为空)。 |
Message(Object) |
通过用 Message 将指定的对象序列化到消息体中,初始化 XmlMessageFormatter 类的新实例。 |
Message(Object, IMessageFormatter) |
初始化 Message 类的新实例,使用指定的格式化程序将指定的对象序列化到消息体中。 |
Message()
初始化 Message 类的新实例(主体为空)。
public:
Message();
public Message ();
Public Sub New ()
示例
下面的代码示例将两个不同优先级的消息发送到队列,并随后检索它们。
#using <system.dll>
#using <system.messaging.dll>
using namespace System;
using namespace System::Messaging;
/// <summary>
/// Provides a container class for the example.
/// </summary>
ref class MyNewQueue
{
//**************************************************
// Sends a string message to a queue.
//**************************************************
public:
void SendMessage( MessagePriority priority, String^ messageBody )
{
// Connect to a queue on the local computer.
MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
// Create a new message.
Message^ myMessage = gcnew Message;
if ( priority > MessagePriority::Normal )
{
myMessage->Body = "High Priority: {0}",messageBody;
}
else
{
myMessage->Body = messageBody;
}
// Set the priority of the message.
myMessage->Priority = priority;
// Send the Order to the queue.
myQueue->Send( myMessage );
return;
}
//**************************************************
// Receives a message.
//**************************************************
void ReceiveMessage()
{
// Connect to the a queue on the local computer.
MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
// Set the queue to read the priority. By default, it
// is not read.
myQueue->MessageReadPropertyFilter->Priority = true;
// Set the formatter to indicate body contains a String^.
array<Type^>^ p = gcnew array<Type^>(1);
p[ 0 ] = String::typeid;
myQueue->Formatter = gcnew XmlMessageFormatter( p );
try
{
// Receive and format the message.
Message^ myMessage = myQueue->Receive();
// Display message information.
Console::WriteLine( "Priority: {0}",
myMessage->Priority );
Console::WriteLine( "Body: {0}",
myMessage->Body );
}
catch ( MessageQueueException^ )
{
// Handle Message Queuing exceptions.
}
// Handle invalid serialization format.
catch ( InvalidOperationException^ e )
{
Console::WriteLine( e->Message );
}
// Catch other exceptions as necessary.
return;
}
};
//**************************************************
// Provides an entry point into the application.
//
// This example sends and receives a message from
// a queue.
//**************************************************
int main()
{
// Create a new instance of the class.
MyNewQueue^ myNewQueue = gcnew MyNewQueue;
// Send messages to a queue.
myNewQueue->SendMessage( MessagePriority::Normal, "First Message Body." );
myNewQueue->SendMessage( MessagePriority::Highest, "Second Message Body." );
// Receive messages from a queue.
myNewQueue->ReceiveMessage();
myNewQueue->ReceiveMessage();
return 0;
}
using System;
using System.Messaging;
namespace MyProject
{
/// <summary>
/// Provides a container class for the example.
/// </summary>
public class MyNewQueue
{
//**************************************************
// Provides an entry point into the application.
//
// This example sends and receives a message from
// a queue.
//**************************************************
public static void Main()
{
// Create a new instance of the class.
MyNewQueue myNewQueue = new MyNewQueue();
// Send messages to a queue.
myNewQueue.SendMessage(MessagePriority.Normal, "First Message Body.");
myNewQueue.SendMessage(MessagePriority.Highest, "Second Message Body.");
// Receive messages from a queue.
myNewQueue.ReceiveMessage();
myNewQueue.ReceiveMessage();
return;
}
//**************************************************
// Sends a string message to a queue.
//**************************************************
public void SendMessage(MessagePriority priority, string messageBody)
{
// Connect to a queue on the local computer.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
// Create a new message.
Message myMessage = new Message();
if(priority > MessagePriority.Normal)
{
myMessage.Body = "High Priority: " + messageBody;
}
else
{
myMessage.Body = messageBody;
}
// Set the priority of the message.
myMessage.Priority = priority;
// Send the Order to the queue.
myQueue.Send(myMessage);
return;
}
//**************************************************
// Receives a message.
//**************************************************
public void ReceiveMessage()
{
// Connect to the a queue on the local computer.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
// Set the queue to read the priority. By default, it
// is not read.
myQueue.MessageReadPropertyFilter.Priority = true;
// Set the formatter to indicate body contains a string.
myQueue.Formatter = new XmlMessageFormatter(new Type[]
{typeof(string)});
try
{
// Receive and format the message.
Message myMessage = myQueue.Receive();
// Display message information.
Console.WriteLine("Priority: " +
myMessage.Priority.ToString());
Console.WriteLine("Body: " +
myMessage.Body.ToString());
}
catch (MessageQueueException)
{
// Handle Message Queuing exceptions.
}
// Handle invalid serialization format.
catch (InvalidOperationException e)
{
Console.WriteLine(e.Message);
}
// Catch other exceptions as necessary.
return;
}
}
}
Imports System.Messaging
'Provides a container class for the example.
Public Class MyNewQueue
' Provides an entry point into the application.
'
' This example sends and receives a message from
' a queue.
Public Shared Sub Main()
' Create a new instance of the class.
Dim myNewQueue As New MyNewQueue()
' Send messages to a queue.
myNewQueue.SendMessage(MessagePriority.Normal, "First Message Body.")
myNewQueue.SendMessage(MessagePriority.Highest, "Second Message Body.")
' Receive messages from a queue.
myNewQueue.ReceiveMessage()
myNewQueue.ReceiveMessage()
Return
End Sub
' Sends a string message to a queue.
Public Sub SendMessage(priority As MessagePriority, messageBody As String)
' Connect to a queue on the local computer.
Dim myQueue As New MessageQueue(".\myQueue")
' Create a new message.
Dim myMessage As New Message()
If priority > MessagePriority.Normal Then
myMessage.Body = "High Priority: " + messageBody
Else
myMessage.Body = messageBody
End If
' Set the priority of the message.
myMessage.Priority = priority
' Send the Order to the queue.
myQueue.Send(myMessage)
Return
End Sub
' Receives a message.
Public Sub ReceiveMessage()
' Connect to the a queue on the local computer.
Dim myQueue As New MessageQueue(".\myQueue")
' Set the queue to read the priority. By default, it
' is not read.
myQueue.MessageReadPropertyFilter.Priority = True
' Set the formatter to indicate body contains a string.
myQueue.Formatter = New XmlMessageFormatter(New Type() {GetType(String)})
Try
' Receive and format the message.
Dim myMessage As Message = myQueue.Receive()
' Display message information.
Console.WriteLine(("Priority: " + myMessage.Priority.ToString()))
Console.WriteLine(("Body: " + myMessage.Body.ToString()))
' Handle invalid serialization format.
Catch e As InvalidOperationException
Console.WriteLine(e.Message)
End Try
' Catch other exceptions as necessary.
Return
End Sub
End Class
注解
使用此重载创建具有空正文的 Message 类的新实例。
Body在发送 Message 对象之前指定 BodyStream 属性或 属性。 属性 Body 可以是可以序列化的任何对象,例如文本字符串、结构对象、类实例或嵌入对象。
除非将消息的内容直接写入 属性, BodyStream 否则请在发送消息之前设置 Formatter 属性。 在实例上调用 方法时Send,使用 Formatter 属性的值序列化MessageQueue正文。
是 XmlMessageFormatter 松散耦合的,因此使用此格式时,发送方和接收方不需要具有相同的对象类型。 ActiveXMessageFormatter和 BinaryMessageFormatter 将数据序列化为二进制表示形式。 ActiveXMessageFormatter在发送或接收 COM 组件时使用 。
下表显示了 实例 Message的初始属性值。
属性 | 初始值 |
---|---|
AcknowledgeType | AcknowledgeType.None |
AdministrationQueue | null |
AppSpecific | 0 |
AttachSenderId | true |
AuthenticationProviderName | Microsoft 基本加密提供程序版本 1.0 |
AuthenticationProviderType | CryptoProviderType.RSA_FULL |
Body | null |
BodyStream | Stream.null |
BodyType | 0 |
ConnectorType | Guid.Empty |
CorrelationId | 空字符串 (“”) |
DestinationSymmetricKey | 字节的零长度数组 |
DigitalSignature | 字节的零长度数组 |
EncryptionAlgorithm | EncryptionAlgorithm.RC2 |
Extension | 字节的零长度数组 |
Formatter | XmlMessageFormatter |
HashAlgorithm | HashAlgorithm.MD5 |
Label | 空字符串 (“”) |
Priority | MessagePriority.Normal |
Recoverable | false |
ResponseQueue | null |
SenderCertificate | 字节的零长度数组 |
TimeToBeReceived | Message.InfiniteTimeout |
TimeToReachQueue | Message.InfiniteTimeout |
TransactionStatusQueue | null |
UseAuthentication | false |
UseDeadLetterQueue | false |
UseEncryption | false |
UseJournalQueue | false |
UseTracing | false |
另请参阅
适用于
Message(Object)
通过用 Message 将指定的对象序列化到消息体中,初始化 XmlMessageFormatter 类的新实例。
public:
Message(System::Object ^ body);
public Message (object body);
new System.Messaging.Message : obj -> System.Messaging.Message
Public Sub New (body As Object)
参数
- body
- Object
要序列化到消息体中的对象。
示例
下面的代码示例创建一个新队列,向该队列发送包含订单的消息,然后检索它。
#using <system.dll>
#using <system.messaging.dll>
#using <system.drawing.dll>
using namespace System;
using namespace System::Messaging;
using namespace System::Drawing;
using namespace System::IO;
ref class Order
{
public:
int orderId;
DateTime orderTime;
};
ref class MyNewQueue
{
public:
static void CreateQueue( String^ queuePath )
{
try
{
if ( !MessageQueue::Exists( queuePath ) )
{
MessageQueue::Create( queuePath );
}
else
{
Console::WriteLine( "{0} already exists.", queuePath );
}
}
catch ( MessageQueueException^ e )
{
Console::WriteLine( e->Message );
}
}
void SendMessage()
{
try
{
// Create a new order and set values.
Order^ sentOrder = gcnew Order;
sentOrder->orderId = 3;
sentOrder->orderTime = DateTime::Now;
// Connect to a queue on the local computer.
MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
// Create the new order.
Message^ myMessage = gcnew Message( sentOrder );
// Send the order to the queue.
myQueue->Send( myMessage );
}
catch ( ArgumentException^ e )
{
Console::WriteLine( e->Message );
}
return;
}
void ReceiveMessage()
{
// Connect to the a queue on the local computer.
MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
// Set the formatter to indicate body contains an Order.
array<Type^>^p = gcnew array<Type^>(1);
p[ 0 ] = Order::typeid;
myQueue->Formatter = gcnew XmlMessageFormatter( p );
try
{
// Receive and format the message.
Message^ myMessage = myQueue->Receive();
Order^ myOrder = dynamic_cast<Order^>(myMessage->Body);
// Display message information.
Console::WriteLine( "Order ID: {0}", myOrder->orderId );
Console::WriteLine( "Sent: {0}", myOrder->orderTime );
}
catch ( MessageQueueException^ )
{
// Handle Message Queuing exceptions.
}
// Handle invalid serialization format.
catch ( InvalidOperationException^ e )
{
Console::WriteLine( e->Message );
}
// Catch other exceptions as necessary.
return;
}
};
int main()
{
// Create a new instance of the class.
MyNewQueue^ myNewQueue = gcnew MyNewQueue;
// Create a queue on the local computer.
MyNewQueue::CreateQueue( ".\\myQueue" );
// Send a message to a queue.
myNewQueue->SendMessage();
// Receive a message from a queue.
myNewQueue->ReceiveMessage();
return 0;
}
using System;
using System.Messaging;
using System.Drawing;
using System.IO;
namespace MyProject
{
// The following example
// sends to a queue and receives from a queue.
public class Order
{
public int orderId;
public DateTime orderTime;
};
/// <summary>
/// Provides a container class for the example.
/// </summary>
public class MyNewQueue
{
//**************************************************
// Provides an entry point into the application.
//
// This example sends and receives a message from
// a queue.
//**************************************************
public static void Main()
{
// Create a new instance of the class.
MyNewQueue myNewQueue = new MyNewQueue();
// Create a queue on the local computer.
CreateQueue(".\\myQueue");
// Send a message to a queue.
myNewQueue.SendMessage();
// Receive a message from a queue.
myNewQueue.ReceiveMessage();
return;
}
//**************************************************
// Creates a new queue.
//**************************************************
public static void CreateQueue(string queuePath)
{
try
{
if(!MessageQueue.Exists(queuePath))
{
MessageQueue.Create(queuePath);
}
else
{
Console.WriteLine(queuePath + " already exists.");
}
}
catch (MessageQueueException e)
{
Console.WriteLine(e.Message);
}
}
//**************************************************
// Sends an Order to a queue.
//**************************************************
public void SendMessage()
{
try
{
// Create a new order and set values.
Order sentOrder = new Order();
sentOrder.orderId = 3;
sentOrder.orderTime = DateTime.Now;
// Connect to a queue on the local computer.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
// Create the new order.
Message myMessage = new Message(sentOrder);
// Send the order to the queue.
myQueue.Send(myMessage);
}
catch(ArgumentException e)
{
Console.WriteLine(e.Message);
}
return;
}
//**************************************************
// Receives a message containing an order.
//**************************************************
public void ReceiveMessage()
{
// Connect to the a queue on the local computer.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
// Set the formatter to indicate body contains an Order.
myQueue.Formatter = new XmlMessageFormatter(new Type[]
{typeof(MyProject.Order)});
try
{
// Receive and format the message.
Message myMessage = myQueue.Receive();
Order myOrder = (Order)myMessage.Body;
// Display message information.
Console.WriteLine("Order ID: " +
myOrder.orderId.ToString());
Console.WriteLine("Sent: " +
myOrder.orderTime.ToString());
}
catch (MessageQueueException)
{
// Handle Message Queuing exceptions.
}
// Handle invalid serialization format.
catch (InvalidOperationException e)
{
Console.WriteLine(e.Message);
}
// Catch other exceptions as necessary.
return;
}
}
}
Imports System.Messaging
Imports System.Drawing
Imports System.IO
' The following example
' sends to a queue and receives from a queue.
Public Class Order
Public orderId As Integer
Public orderTime As DateTime
End Class
' Provides a container class for the example.
Public Class MyNewQueue
' Provides an entry point into the application.
'
' This example sends and receives a message from
' a queue.
Public Shared Sub Main()
' Create a new instance of the class.
Dim myNewQueue As New MyNewQueue()
' Create a queue on the local computer.
CreateQueue(".\myQueue")
' Send a message to a queue.
myNewQueue.SendMessage()
' Receive a message from a queue.
myNewQueue.ReceiveMessage()
Return
End Sub
' Creates a new queue.
Public Shared Sub CreateQueue(queuePath As String)
Try
If Not MessageQueue.Exists(queuePath) Then
MessageQueue.Create(queuePath)
Else
Console.WriteLine((queuePath + " already exists."))
End If
Catch e As MessageQueueException
Console.WriteLine(e.Message)
End Try
End Sub
' Sends an Order to a queue.
Public Sub SendMessage()
Try
' Create a new order and set values.
Dim sentOrder As New Order()
sentOrder.orderId = 3
sentOrder.orderTime = DateTime.Now
' Connect to a queue on the local computer.
Dim myQueue As New MessageQueue(".\myQueue")
' Create the new order.
Dim myMessage As New Message(sentOrder)
' Send the order to the queue.
myQueue.Send(myMessage)
Catch e As ArgumentException
Console.WriteLine(e.Message)
End Try
Return
End Sub
' Receives a message containing an order.
Public Sub ReceiveMessage()
' Connect to the a queue on the local computer.
Dim myQueue As New MessageQueue(".\myQueue")
' Set the formatter to indicate body contains an Order.
myQueue.Formatter = New XmlMessageFormatter(New Type() {GetType(Order)})
Try
' Receive and format the message.
Dim myMessage As Message = myQueue.Receive()
Dim myOrder As Order = CType(myMessage.Body, Order)
' Display message information.
Console.WriteLine(("Order ID: " + myOrder.orderId.ToString()))
Console.WriteLine(("Sent: " + myOrder.orderTime.ToString()))
' Handle invalid serialization format.
Catch e As InvalidOperationException
Console.WriteLine(e.Message)
End Try
' Catch other exceptions as necessary.
Return
End Sub
End Class
注解
使用此重载创建 类的新实例 Message ,其中包含 Body 由 body
参数指定的 。 参数 body
可以是可序列化的任何对象,例如文本字符串、结构对象、类实例或嵌入对象。 除非在发送 之前Message更改属性,Formatter否则将使用 XmlMessageFormatter 对正文进行序列化。 如果在调用 Send之前随时更改 Body 或 Formatter 属性,则将根据新的属性值序列化消息。
是 XmlMessageFormatter 松散耦合的,因此使用此格式时,发送方和接收方不需要具有相同的对象类型。 ActiveXMessageFormatter和 BinaryMessageFormatter 将数据序列化为二进制表示形式。 ActiveXMessageFormatter在发送或接收 COM 组件时使用 。
下表显示了 实例 Message的初始属性值。
属性 | 初始值 |
---|---|
AcknowledgeType | AcknowledgeType.None |
AdministrationQueue | null |
AppSpecific | 0 |
AttachSenderId | true |
AuthenticationProviderName | Microsoft 基本加密提供程序版本 1.0 |
AuthenticationProviderType | CryptoProviderType.RSA_FULL |
Body | body 参数。 |
BodyStream | Stream.null |
BodyType | 0 |
ConnectorType | Guid.Empty |
CorrelationId | 空字符串 (“”) |
DestinationSymmetricKey | 字节的零长度数组 |
DigitalSignature | 字节的零长度数组 |
EncryptionAlgorithm | EncryptionAlgorithm.RC2 |
Extension | 字节的零长度数组 |
Formatter | XmlMessageFormatter |
HashAlgorithm | HashAlgorithm.MD5 |
Label | 空字符串 (“”) |
Priority | MessagePriority.Normal |
Recoverable | false |
ResponseQueue | null |
SenderCertificate | 字节的零长度数组 |
TimeToBeReceived | Message.InfiniteTimeout |
TimeToReachQueue | Message.InfiniteTimeout |
TransactionStatusQueue | null |
UseAuthentication | false |
UseDeadLetterQueue | false |
UseEncryption | false |
UseJournalQueue | false |
UseTracing | false |
另请参阅
适用于
Message(Object, IMessageFormatter)
初始化 Message 类的新实例,使用指定的格式化程序将指定的对象序列化到消息体中。
public:
Message(System::Object ^ body, System::Messaging::IMessageFormatter ^ formatter);
public Message (object body, System.Messaging.IMessageFormatter formatter);
new System.Messaging.Message : obj * System.Messaging.IMessageFormatter -> System.Messaging.Message
Public Sub New (body As Object, formatter As IMessageFormatter)
参数
- body
- Object
要序列化到消息体中的对象。
- formatter
- IMessageFormatter
IMessageFormatter,指定用于序列化消息体的格式化程序。
示例
using System;
using System.Messaging;
using System.Drawing;
using System.IO;
namespace MyProject
{
/// <summary>
/// Provides a container class for the example.
/// </summary>
public class MyNewQueue
{
//**************************************************
// Provides an entry point into the application.
//
// This example sends and receives a message from
// a queue.
//**************************************************
public static void Main()
{
// Create a new instance of the class.
MyNewQueue myNewQueue = new MyNewQueue();
// Create a queue on the local computer.
CreateQueue(".\\myQueue");
// Send a message to a queue.
myNewQueue.SendMessage();
// Receive a message from a queue.
myNewQueue.ReceiveMessage();
return;
}
//**************************************************
// Creates a new queue.
//**************************************************
public static void CreateQueue(string queuePath)
{
try
{
if(!MessageQueue.Exists(queuePath))
{
MessageQueue.Create(queuePath);
}
else
{
Console.WriteLine(queuePath + " already exists.");
}
}
catch (MessageQueueException e)
{
Console.WriteLine(e.Message);
}
}
//**************************************************
// Sends an image to a queue, using the BinaryMessageFormatter.
//**************************************************
public void SendMessage()
{
try{
// Create a new bitmap.
// The file must be in the \bin\debug or \bin\retail folder, or
// you must give a full path to its location.
Image myImage = Bitmap.FromFile("SentImage.bmp");
// Connect to a queue on the local computer.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
Message myMessage = new Message(myImage, new BinaryMessageFormatter());
// Send the image to the queue.
myQueue.Send(myMessage);
}
catch(ArgumentException e)
{
Console.WriteLine(e.Message);
}
return;
}
//**************************************************
// Receives a message containing an image.
//**************************************************
public void ReceiveMessage()
{
try
{
// Connect to the a queue on the local computer.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
// Set the formatter to indicate body contains an Order.
myQueue.Formatter = new BinaryMessageFormatter();
// Receive and format the message.
System.Messaging.Message myMessage = myQueue.Receive();
Bitmap myImage = (Bitmap)myMessage.Body;
// This will be saved in the \bin\debug or \bin\retail folder.
myImage.Save("ReceivedImage.bmp",System.Drawing.Imaging.ImageFormat.Bmp);
}
catch (MessageQueueException)
{
// Handle Message Queuing exceptions.
}
// Handle invalid serialization format.
catch (InvalidOperationException e)
{
Console.WriteLine(e.Message);
}
catch (IOException e)
{
// Handle file access exceptions.
}
// Catch other exceptions as necessary.
return;
}
}
}
Imports System.Messaging
Imports System.Drawing
Imports System.IO
Namespace MyProj
_
Public Class MyNewQueue
'**************************************************
' Provides an entry point into the application.
'
' This example sends and receives a message from
' a queue.
'**************************************************
Public Shared Sub Main()
' Create a new instance of the class.
Dim myNewQueue As New MyNewQueue()
' Create a queue on the local computer.
CreateQueue(".\myQueue")
' Send a message to a queue.
myNewQueue.SendMessage()
' Receive a message from a queue.
myNewQueue.ReceiveMessage()
Return
End Sub
'**************************************************
' Creates a new queue.
'**************************************************
Public Shared Sub CreateQueue(queuePath As String)
Try
If Not MessageQueue.Exists(queuePath) Then
MessageQueue.Create(queuePath)
Else
Console.WriteLine((queuePath + " already exists."))
End If
Catch e As MessageQueueException
Console.WriteLine(e.Message)
End Try
End Sub
'**************************************************
' Sends an image to a queue, using the BinaryMessageFormatter.
'**************************************************
Public Sub SendMessage()
Try
' Create a new bitmap.
' The file must be in the \bin\debug or \bin\retail folder, or
' you must give a full path to its location.
Dim myImage As Image = Bitmap.FromFile("SentImage.bmp")
' Connect to a queue on the local computer.
Dim myQueue As New MessageQueue(".\myQueue")
Dim myMessage As New Message(myImage, New BinaryMessageFormatter())
' Send the image to the queue.
myQueue.Send(myMessage)
Catch e As ArgumentException
Console.WriteLine(e.Message)
End Try
Return
End Sub
'**************************************************
' Receives a message containing an image.
'**************************************************
Public Sub ReceiveMessage()
Try
' Connect to the a queue on the local computer.
Dim myQueue As New MessageQueue(".\myQueue")
' Set the formatter to indicate body contains an Order.
myQueue.Formatter = New BinaryMessageFormatter()
' Receive and format the message.
Dim myMessage As System.Messaging.Message = myQueue.Receive()
Dim myImage As Bitmap = CType(myMessage.Body, Bitmap)
' This will be saved in the \bin\debug or \bin\retail folder.
myImage.Save("ReceivedImage.bmp", System.Drawing.Imaging.ImageFormat.Bmp)
'Catch
' Handle Message Queuing exceptions.
' Handle invalid serialization format.
Catch e As InvalidOperationException
Console.WriteLine(e.Message)
Catch e As IOException
End Try
' Handle file access exceptions.
' Catch other exceptions as necessary.
Return
End Sub
End Class
End Namespace 'MyProj
注解
使用此重载创建 类的新实例,该实例 Message 包含 Body 参数 body
指定的 ,并使用任何有效的格式化程序来序列化正文。 参数 body
是可以序列化的任何对象,例如文本字符串、结构对象、类实例或嵌入对象。 如果在调用 Send之前随时更改 Body 或 Formatter 属性,则将根据新的属性值序列化消息。
是 XmlMessageFormatter 松散耦合的,因此使用此格式时,发送方和接收方不需要具有相同的对象类型。 ActiveXMessageFormatter和 BinaryMessageFormatter 将数据序列化为二进制表示形式。 ActiveXMessageFormatter在发送或接收 COM 组件时使用 。
下表显示了 实例 Message的初始属性值。
属性 | 初始值 |
---|---|
AcknowledgeType | AcknowledgeType.None |
AdministrationQueue | null |
AppSpecific | 0 |
AttachSenderId | true |
AuthenticationProviderName | Microsoft 基本加密提供程序版本 1.0 |
AuthenticationProviderType | CryptoProviderType.RSA_FULL |
Body | body 参数。 |
BodyStream | Stream.null |
BodyType | 0 |
ConnectorType | Guid.Empty |
CorrelationId | 空字符串 (“”) |
DestinationSymmetricKey | 字节的零长度数组 |
DigitalSignature | 字节的零长度数组 |
EncryptionAlgorithm | EncryptionAlgorithm.RC2 |
Extension | 字节的零长度数组 |
Formatter | formatter 参数。 |
HashAlgorithm | HashAlgorithm.MD5 |
Label | 空字符串 (“”) |
Priority | MessagePriority.Normal |
Recoverable | false |
ResponseQueue | null |
SenderCertificate | 字节的零长度数组 |
TimeToBeReceived | Message.InfiniteTimeout |
TimeToReachQueue | Message.InfiniteTimeout |
TransactionStatusQueue | null |
UseAuthentication | false |
UseDeadLetterQueue | false |
UseEncryption | false |
UseJournalQueue | false |
UseTracing | false |
另请参阅
- XmlMessageFormatter
- BinaryMessageFormatter
- ActiveXMessageFormatter
- DefaultPropertiesToSend
- MessageQueue
- Send(Object)
- Peek()
- Receive()