IPEndPoint 类

定义

将网络终结点表示为 IP 地址和端口号。

C#
public class IPEndPoint : System.Net.EndPoint
C#
[System.Serializable]
public class IPEndPoint : System.Net.EndPoint
继承
IPEndPoint
属性

示例

C#

// This example uses the IPEndPoint class and its members to display the home page
// of the server selected by the user.

using System;
using System.Text;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Text.RegularExpressions;

namespace Mssc.Services.ConnectionManagement
{
  public class TestIPEndPoint
  {

    // The getPage method gets the server's home page content by
    // recreating the server's endpoint from the original serialized endpoint.
    // Then it creates a new socket and connects it to the endpoint.
    private static string getPage(string server, SocketAddress socketAddress)
    {
      //Set up variables and string to write to the server.
      Encoding ASCII = Encoding.ASCII;
      string Get = "GET / HTTP/1.1\r\nHost: " + server +
        "\r\nConnection: Close\r\n\r\n";
      Byte[] ByteGet = ASCII.GetBytes(Get);
      Byte[] RecvBytes = new Byte[256];
      String strRetPage = null;

      Socket socket = null;

      // Recreate the connection endpoint from the serialized information.
      IPEndPoint endpoint = new IPEndPoint(0,0);
      IPEndPoint clonedIPEndPoint = (IPEndPoint) endpoint.Create(socketAddress);
      Console.WriteLine("clonedIPEndPoint: " + clonedIPEndPoint.ToString());

      Console.WriteLine("Press any key to continue.");
      Console.ReadLine();

      try
      {
        // Create a socket object to establish a connection with the server.
        socket =
          new Socket(endpoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);

        // Connect to the cloned end point.
        socket.Connect(clonedIPEndPoint);
      }
      catch(SocketException e)
      {
        Console.WriteLine("Source : " + e.Source);
        Console.WriteLine("Message : " + e.Message);
      }
      catch(Exception e)
      {
        Console.WriteLine("Source : " + e.Source);
        Console.WriteLine("Message : " + e.Message);
      }

      if (socket == null)
        return ("Connection to cloned endpoint failed");

      // Send request to the server.
      socket.Send(ByteGet, ByteGet.Length, 0);

      // Receive the server  home page content.
      Int32 bytes = socket.Receive(RecvBytes, RecvBytes.Length, 0);

      // Read the first 256 bytes.
      strRetPage = "Default HTML page on " + server + ":\r\n";
      strRetPage = strRetPage + ASCII.GetString(RecvBytes, 0, bytes);

      while (bytes > 0)
      {
        bytes = socket.Receive(RecvBytes, RecvBytes.Length, 0);
        strRetPage = strRetPage + ASCII.GetString(RecvBytes, 0, bytes);
      }

      socket.Close();

      return strRetPage;
    }

    // The serializeEndpoint method serializes the endpoint and returns the
    // SocketAddress containing the serialized endpoint data.
    private static SocketAddress serializeEndpoint(IPEndPoint endpoint)
    {

      // Serialize IPEndPoint details to a SocketAddress instance.
      SocketAddress socketAddress = endpoint.Serialize();

      // Display the serialized endpoint information.
      Console.WriteLine("Endpoint.Serialize() : " + socketAddress.ToString());

      Console.WriteLine("Socket.Family : " + socketAddress.Family);
      Console.WriteLine("Socket.Size : " + socketAddress.Size);

      Console.WriteLine("Press any key to continue.");
      Console.ReadLine();

      return socketAddress;
    }

    private static void displayEndpointInfo(IPEndPoint endpoint)
    {
      Console.WriteLine("Endpoint.Address : " + endpoint.Address);
      Console.WriteLine("Endpoint.AddressFamily : " + endpoint.AddressFamily);
      Console.WriteLine("Endpoint.Port : " + endpoint.Port);
      Console.WriteLine("Endpoint.ToString() : " + endpoint.ToString());

      Console.WriteLine("Press any key to continue.");
      Console.ReadLine();
    }

    // The serializeEndpoint method determines the server endpoint and then
    // serializes it to obtain the related SocketAddress object.
    // Note that in the for loop a temporary socket is created to ensure that
    // the current IP address format matches the AddressFamily type.
    // In fact, in the case of servers supporting both IPv4 and IPv6, an exception
    // may arise if an IP address format does not match the address family type.
    private static SocketAddress getSocketAddress(string server, int port)
    {
      Socket tempSocket = null;
      IPHostEntry host = null;
      SocketAddress serializedSocketAddress = null;

      try
      {
        // Get the object containing Internet host information.
        host = Dns.Resolve(server);

        // Obtain the IP address from the list of IP addresses associated with the server.
        foreach(IPAddress address in host.AddressList)
        {
          IPEndPoint endpoint = new IPEndPoint(address, port);

          tempSocket =
            new Socket(endpoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);

          tempSocket.Connect(endpoint);

          if(tempSocket.Connected)
          {
            // Display the endpoint information.
            displayEndpointInfo(endpoint);
            // Serialize the endpoint to obtain a SocketAddress object.
            serializedSocketAddress = serializeEndpoint(endpoint);
            break;
          }
          else
                    {
                        continue;
                    }
                }

        // Close the temporary socket.
        tempSocket.Close();
      }

      catch(SocketException e)
      {
        Console.WriteLine("Source : " + e.Source);
        Console.WriteLine("Message : " + e.Message);
      }
      catch(Exception e)
      {
        Console.WriteLine("Source : " + e.Source);
        Console.WriteLine("Message : " + e.Message);
      }
      return serializedSocketAddress;
    }

    // The requestServerHomePage method obtains the server's home page and returns
    // its content.
    private static string requestServerHomePage(string server, int port)
    {
      String strRetPage = null;

      // Get a socket address using the specified server and port.
      SocketAddress socketAddress = getSocketAddress(server, port);

      if (socketAddress == null)
        strRetPage = "Connection failed";
      else
        // Obtain the server's home page content.
        strRetPage = getPage(server, socketAddress);

      return strRetPage;
    }

    // Show to the user how to use this program when wrong input parameters are entered.
    private static void showUsage()
    {
      Console.WriteLine("Enter the server name as follows:");
      Console.WriteLine("\tcs_ipendpoint servername");
    }

    // This is the program entry point. It allows the user to enter
    // a server name that is used to locate its current homepage.
    public static void Main(string[] args)
    {
      string host= null;
      int port = 80;

      // Define a regular expression to parse user's input.
      // This is a security check. It allows only
      // alphanumeric input string between 2 to 40 character long.
      Regex rex = new Regex(@"^[a-zA-Z]\w{1,39}$");

      if (args.Length < 1)
            {
                showUsage();
            }
            else
      {
        string message = args[0];
        if ((rex.Match(message)).Success)
        {
          host = args[0];
          // Get the specified server home_page and display its content.
          string result = requestServerHomePage(host, port);
          Console.WriteLine(result);
        }
        else
                {
                    Console.WriteLine("Input string format not allowed.");
                }
            }
    }
  }
}

注解

IPEndPoint 包含应用程序连接到主机上的服务所需的主机和本地或远程端口信息。 通过将主机的 IP 地址和服务端口号组合在一起,类 IPEndPoint 会形成一个连接到服务的连接点。

构造函数

IPEndPoint(Int64, Int32)

用指定的地址和端口号初始化 IPEndPoint 类的新实例。

IPEndPoint(IPAddress, Int32)

用指定的地址和端口号初始化 IPEndPoint 类的新实例。

字段

MaxPort

指定可以分配给 Port 属性的最大值。 MaxPort 值设置为 0x0000FFFF。 此字段为只读。

MinPort

指定可以分配给 Port 属性的最小值。 此字段为只读。

属性

Address

获取或设置终结点的 IP 地址。

AddressFamily

获取网际协议 (IP) 地址族。

Port

获取或设置终结点的端口号。

方法

Create(SocketAddress)

从套接字地址创建终结点。

Equals(Object)

确定指定的 Object 是否等同于当前的 Object

GetHashCode()

返回 IPEndPoint 实例的哈希值。

GetType()

获取当前实例的 Type

(继承自 Object)
MemberwiseClone()

创建当前 Object 的浅表副本。

(继承自 Object)
Parse(ReadOnlySpan<Char>)

将表示为只读范围的 IP 网络终结点(地址和端口)转换为 IPEndPoint 实例。

Parse(String)

将表示为字符串的 IP 网络终结点(地址和端口)转换为 IPEndPoint 实例。

Serialize()

将终结点信息序列化为 SocketAddress 实例。

ToString()

返回指定终结点的 IP 地址和端口号。

TryParse(ReadOnlySpan<Char>, IPEndPoint)

尝试将表示为只读范围的 IP 网络终结点(地址和端口)转换为其 IPEndPoint 等效项,返回指示转换是否成功的值。

TryParse(String, IPEndPoint)

尝试将表示为字符串的 IP 网络终结点(地址和端口)转换为其 IPEndPoint 等效项,返回指示转换是否成功的值。

适用于

产品 版本
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 1.3, 1.4, 1.6, 2.0, 2.1
UWP 10.0