SslStream.BeginWrite(Byte[], Int32, Int32, AsyncCallback, Object) 方法
定义
重要
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开始一个异步写入操作,该操作从指定的缓冲区写入 Byte流。
public:
override IAsyncResult ^ BeginWrite(cli::array <System::Byte> ^ buffer, int offset, int count, AsyncCallback ^ asyncCallback, System::Object ^ asyncState);
public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback asyncCallback, object asyncState);
override this.BeginWrite : byte[] * int * int * AsyncCallback * obj -> IAsyncResult
Public Overrides Function BeginWrite (buffer As Byte(), offset As Integer, count As Integer, asyncCallback As AsyncCallback, asyncState As Object) As IAsyncResult
参数
- offset
- Int32
从零开始读取要写入流的字节的位置 buffer 。
- asyncCallback
- AsyncCallback
一个 AsyncCallback 委托,该委托引用在写入操作完成时要调用的方法。
- asyncState
- Object
一个用户定义的对象,其中包含有关写入操作的信息。 此操作完成后,此对象将 asyncCallback 传递给委托。
返回
一个 IAsyncResult 对象,指示异步操作的状态。
例外
buffer 是 null。
写入操作失败。
正在进行写入操作。
此对象已关闭。
身份验证未发生。
示例
下面的代码示例演示如何调用此方法。
void ReadCallback(IAsyncResult ar)
{
ClientState state = (ClientState) ar.AsyncState;
SslStream stream = state.stream;
// Read the message sent by the client.
// The end of the message is signaled using the
// "<EOF>" marker.
int byteCount = -1;
try
{
Console.WriteLine("Reading data from the client.");
byteCount = stream.EndRead(ar);
// Use Decoder class to convert from bytes to UTF8
// in case a character spans two buffers.
Decoder decoder = Encoding.UTF8.GetDecoder();
char[] chars = new char[decoder.GetCharCount(state.buffer,0, byteCount)];
decoder.GetChars(state.buffer, 0, byteCount, chars,0);
state.readData.Append (chars);
// Check for EOF or an empty message.
if (state.readData.ToString().IndexOf("<EOF>") == -1 && byteCount != 0)
{
// We are not finished reading.
// Asynchronously read more message data from the client.
stream.BeginRead(state.buffer, 0, state.buffer.Length,
new AsyncCallback(ReadCallback),
state);
}
else
{
Console.WriteLine("Message from the client: {0}", state.readData.ToString());
}
// Encode a test message into a byte array.
// Signal the end of the message using "<EOF>".
byte[] message = Encoding.UTF8.GetBytes("Hello from the server.<EOF>");
// Asynchronously send the message to the client.
stream.BeginWrite(message, 0, message.Length,
new AsyncCallback(WriteCallback),
state);
}
catch (Exception readException)
{
Console.WriteLine("Read error: {0}", readException.Message);
state.Close();
return;
}
}