SslStream.Write 方法
定义
重要
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将数据写入此流。
重载
Write(Byte[]) |
将指定的数据写入此流。 |
Write(Byte[], Int32, Int32) |
使用指定的缓冲区和偏移将指定数目的 Byte 写入基础流。 |
Write(Byte[])
- Source:
- SslStream.cs
- Source:
- SslStream.cs
- Source:
- SslStream.cs
将指定的数据写入此流。
public:
void Write(cli::array <System::Byte> ^ buffer);
public void Write (byte[] buffer);
override this.Write : byte[] -> unit
Public Sub Write (buffer As Byte())
参数
例外
buffer
为 null
。
写操作失败。
已存在一个正在执行的写操作。
此对象已关闭。
未进行身份验证。
示例
下面的代码示例演示如何写入经过身份验证的 SslStream。
static void ProcessClient( TcpClient^ client )
{
// A client has connected. Create the
// SslStream using the client's network stream.
SslStream^ sslStream = gcnew SslStream( client->GetStream(),false );
// Authenticate the server but don't require the client to authenticate.
try
{
sslStream->AuthenticateAsServer( serverCertificate, false, true );
// false == no client cert required; true == check cert revocation.
// Display the properties and settings for the authenticated stream.
DisplaySecurityLevel( sslStream );
DisplaySecurityServices( sslStream );
DisplayCertificateInformation( sslStream );
DisplayStreamProperties( sslStream );
// Set timeouts for the read and write to 5 seconds.
sslStream->ReadTimeout = 5000;
sslStream->WriteTimeout = 5000;
// Read a message from the client.
Console::WriteLine( L"Waiting for client message..." );
String^ messageData = ReadMessage( sslStream );
Console::WriteLine( L"Received: {0}", messageData );
// Write a message to the client.
array<Byte>^message = Encoding::UTF8->GetBytes( L"Hello from the server.<EOF>" );
Console::WriteLine( L"Sending hello message." );
sslStream->Write( message );
}
catch ( AuthenticationException^ e )
{
Console::WriteLine( L"Exception: {0}", e->Message );
if ( e->InnerException != nullptr )
{
Console::WriteLine( L"Inner exception: {0}", e->InnerException->Message );
}
Console::WriteLine( L"Authentication failed - closing the connection." );
sslStream->Close();
client->Close();
return;
}
finally
{
// The client stream will be closed with the sslStream
// because we specified this behavior when creating
// the sslStream.
sslStream->Close();
client->Close();
}
}
static void ProcessClient (TcpClient client)
{
// A client has connected. Create the
// SslStream using the client's network stream.
SslStream sslStream = new SslStream(
client.GetStream(), false);
// Authenticate the server but don't require the client to authenticate.
try
{
sslStream.AuthenticateAsServer(serverCertificate, clientCertificateRequired: false, checkCertificateRevocation: true);
// Display the properties and settings for the authenticated stream.
DisplaySecurityLevel(sslStream);
DisplaySecurityServices(sslStream);
DisplayCertificateInformation(sslStream);
DisplayStreamProperties(sslStream);
// Set timeouts for the read and write to 5 seconds.
sslStream.ReadTimeout = 5000;
sslStream.WriteTimeout = 5000;
// Read a message from the client.
Console.WriteLine("Waiting for client message...");
string messageData = ReadMessage(sslStream);
Console.WriteLine("Received: {0}", messageData);
// Write a message to the client.
byte[] message = Encoding.UTF8.GetBytes("Hello from the server.<EOF>");
Console.WriteLine("Sending hello message.");
sslStream.Write(message);
}
catch (AuthenticationException e)
{
Console.WriteLine("Exception: {0}", e.Message);
if (e.InnerException != null)
{
Console.WriteLine("Inner exception: {0}", e.InnerException.Message);
}
Console.WriteLine ("Authentication failed - closing the connection.");
sslStream.Close();
client.Close();
return;
}
finally
{
// The client stream will be closed with the sslStream
// because we specified this behavior when creating
// the sslStream.
sslStream.Close();
client.Close();
}
}
Private Shared Sub ProcessClient(client As TcpClient)
' A client has connected. Create the
' SslStream using the client's network stream.
Dim sslStream = New SslStream(client.GetStream(), False)
Try
sslStream.AuthenticateAsServer(serverCertificate, clientCertificateRequired:=False, checkCertificateRevocation:=True)
' Display the properties And settings for the authenticated stream.
DisplaySecurityLevel(sslStream)
DisplaySecurityServices(sslStream)
DisplayCertificateInformation(sslStream)
DisplayStreamProperties(sslStream)
' Set timeouts for the read and write to 5 seconds.
sslStream.ReadTimeout = 5000
sslStream.WriteTimeout = 5000
' Read a message from the client.
Console.WriteLine("Waiting for client message...")
Dim messageData As String = ReadMessage(sslStream)
Console.WriteLine("Received: {0}", messageData)
' Write a message to the client.
Dim message As Byte() = Encoding.UTF8.GetBytes("Hello from the server.<EOF>")
Console.WriteLine("Sending hello message.")
sslStream.Write(message)
Catch e As AuthenticationException
Console.WriteLine("Exception: {0}", e.Message)
If e.InnerException IsNot Nothing Then
Console.WriteLine("Inner exception: {0}", e.InnerException.Message)
End If
Console.WriteLine("Authentication failed - closing the connection.")
sslStream.Close()
client.Close()
Return
Finally
' The client stream will be closed with the sslStream
' because we specified this behavior when creating
' the sslStream.
sslStream.Close()
client.Close()
End Try
End Sub
注解
此方法在操作完成时阻止。 若要防止在操作完成时阻塞,请使用 BeginWrite 方法。
在成功进行身份验证之前,无法调用此方法。 若要进行身份验证,AuthenticateAsClient请调用 、 或 BeginAuthenticateAsClient、 AuthenticateAsServerBeginAuthenticateAsServer 方法之一。
类 SslStream 不支持多个同时写入操作。
适用于
Write(Byte[], Int32, Int32)
- Source:
- SslStream.cs
- Source:
- SslStream.cs
- Source:
- SslStream.cs
使用指定的缓冲区和偏移将指定数目的 Byte 写入基础流。
public:
override void Write(cli::array <System::Byte> ^ buffer, int offset, int count);
public override void Write (byte[] buffer, int offset, int count);
override this.Write : byte[] * int * int -> unit
Public Overrides Sub Write (buffer As Byte(), offset As Integer, count As Integer)
参数
例外
buffer
为 null
。
写操作失败。
已存在一个正在执行的写操作。
此对象已关闭。
未进行身份验证。
注解
此方法在操作完成时阻止。 若要防止在操作完成时阻塞,请使用 BeginWrite 方法。
在成功进行身份验证之前,无法调用此方法。 若要进行身份验证,AuthenticateAsClient请调用 、 或 BeginAuthenticateAsClient、 AuthenticateAsServerBeginAuthenticateAsServer 方法之一。
类 SslStream 不支持多个同时写入操作。