Socket.LingerState 属性

定义

获取或设置一个值,该值指定 Socket 在尝试发送所有挂起数据时是否延迟关闭套接字。

public:
 property System::Net::Sockets::LingerOption ^ LingerState { System::Net::Sockets::LingerOption ^ get(); void set(System::Net::Sockets::LingerOption ^ value); };
public System.Net.Sockets.LingerOption? LingerState { get; set; }
public System.Net.Sockets.LingerOption LingerState { get; set; }
member this.LingerState : System.Net.Sockets.LingerOption with get, set
Public Property LingerState As LingerOption

属性值

一个 LingerOption,它指定关闭套接字时如何逗留。

例外

尝试访问套接字时出错。

示例

下面的代码示例演示如何使用 LingerState 属性。

static void ConfigureTcpSocket(Socket^ tcpSocket)
{
     
    // Don't allow another socket to bind to this port.
    tcpSocket->ExclusiveAddressUse = true;
     
    // The socket will linger for 10 seconds after
    // Socket.Close is called.
    tcpSocket->LingerState = gcnew LingerOption(true, 10);
     
    // Disable the Nagle Algorithm for this tcp socket.
    tcpSocket->NoDelay = true;
     
    // Set the receive buffer size to 8k
    tcpSocket->ReceiveBufferSize = 8192;
     
    // Set the timeout for synchronous receive methods to
    // 1 second (1000 milliseconds.)
    tcpSocket->ReceiveTimeout = 1000;
     
    // Set the send buffer size to 8k.
    tcpSocket->SendBufferSize = 8192;
     
    // Set the timeout for synchronous send methods
    // to 1 second (1000 milliseconds.)
    tcpSocket->SendTimeout = 1000;
     
    // Set the Time To Live (TTL) to 42 router hops.
    tcpSocket->Ttl = 42;
    Console::WriteLine("Tcp Socket configured:");
    Console::WriteLine("  ExclusiveAddressUse {0}", 
        tcpSocket->ExclusiveAddressUse);
    Console::WriteLine("  LingerState {0}, {1}", 
        tcpSocket->LingerState->Enabled,
        tcpSocket->LingerState->LingerTime);
    Console::WriteLine("  NoDelay {0}",
        tcpSocket->NoDelay);
    Console::WriteLine("  ReceiveBufferSize {0}", 
        tcpSocket->ReceiveBufferSize);
    Console::WriteLine("  ReceiveTimeout {0}",
        tcpSocket->ReceiveTimeout);
    Console::WriteLine("  SendBufferSize {0}",
        tcpSocket->SendBufferSize);
    Console::WriteLine("  SendTimeout {0}",
        tcpSocket->SendTimeout);
    Console::WriteLine("  Ttl {0}",
        tcpSocket->Ttl);
    Console::WriteLine("  IsBound {0}",
        tcpSocket->IsBound);
    Console::WriteLine("");
}
static void ConfigureTcpSocket(Socket tcpSocket)
{
    // Don't allow another socket to bind to this port.
    tcpSocket.ExclusiveAddressUse = true;

    // The socket will linger for 10 seconds after
    // Socket.Close is called.
    tcpSocket.LingerState = new LingerOption (true, 10);

    // Disable the Nagle Algorithm for this tcp socket.
    tcpSocket.NoDelay = true;

    // Set the receive buffer size to 8k
    tcpSocket.ReceiveBufferSize = 8192;

    // Set the timeout for synchronous receive methods to
    // 1 second (1000 milliseconds.)
    tcpSocket.ReceiveTimeout = 1000;

    // Set the send buffer size to 8k.
    tcpSocket.SendBufferSize = 8192;

    // Set the timeout for synchronous send methods
    // to 1 second (1000 milliseconds.)
    tcpSocket.SendTimeout = 1000;

    // Set the Time To Live (TTL) to 42 router hops.
    tcpSocket.Ttl = 42;

    Console.WriteLine("Tcp Socket configured:");

    Console.WriteLine($"  ExclusiveAddressUse {tcpSocket.ExclusiveAddressUse}");

    Console.WriteLine($"  LingerState {tcpSocket.LingerState.Enabled}, {tcpSocket.LingerState.LingerTime}");

    Console.WriteLine($"  NoDelay {tcpSocket.NoDelay}");

    Console.WriteLine($"  ReceiveBufferSize {tcpSocket.ReceiveBufferSize}");

    Console.WriteLine($"  ReceiveTimeout {tcpSocket.ReceiveTimeout}");

    Console.WriteLine($"  SendBufferSize {tcpSocket.SendBufferSize}");

    Console.WriteLine($"  SendTimeout {tcpSocket.SendTimeout}");

    Console.WriteLine($"  Ttl {tcpSocket.Ttl}");

    Console.WriteLine($"  IsBound {tcpSocket.IsBound}");

    Console.WriteLine("");
}

注解

属性 LingerState 更改方法的行为方式 Close 。 设置时此属性修改 Winsock 可以重置连接的条件。 仍可以基于 IP 协议行为进行连接重置。

此属性控制在数据仍要发送时,在调用 Close 后,面向连接的连接将保持打开状态的时间长度。

调用方法将数据发送到对等方时,此数据将放置在传出网络缓冲区中。 此属性可用于确保在方法断开连接之前 Close 将此数据发送到远程主机。

若要启用挥之不去,请创建一个 LingerOption 包含所需值的实例,并将 属性设置为 LingerState 此实例。

下表描述了 方法针对 属性的可能值Enabled和 存储在 属性中的 LingerTimeLingerState 属性的行为Close

LingerState.Enabled LingerState.LingerTime 行为
false (禁用) ,默认值 超时不适用, (默认) 。 尝试发送挂起的数据,直到默认 IP 协议超时过期。
true 已启用 () 非零超时 尝试发送挂起的数据,直到指定的超时过期,如果尝试失败,Winsock 将重置连接。
true 已启用 () 零超时。 放弃任何挂起的数据。 对于面向连接的套接字 (TCP(例如) ),Winsock 会重置连接。

IP 堆栈根据连接的往返时间计算要使用的默认 IP 协议超时期限。 在大多数情况下,堆栈计算的超时比应用程序定义的超时更相关。 这是未设置 属性时 LingerState 套接字的默认行为。

LingerTime当属性中LingerState存储的属性设置为大于默认 IP 协议超时时,默认 IP 协议超时仍将应用并替代。

适用于