DefaultMemberAttribute 类

定义

public ref class DefaultMemberAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface | System.AttributeTargets.Struct)]
public sealed class DefaultMemberAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface | System.AttributeTargets.Struct)]
[System.Serializable]
public sealed class DefaultMemberAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface | System.AttributeTargets.Struct)]
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class DefaultMemberAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface | System.AttributeTargets.Struct)>]
type DefaultMemberAttribute = class
    inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface | System.AttributeTargets.Struct)>]
[<System.Serializable>]
type DefaultMemberAttribute = class
    inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface | System.AttributeTargets.Struct)>]
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type DefaultMemberAttribute = class
    inherit Attribute
Public NotInheritable Class DefaultMemberAttribute
Inherits Attribute
继承
DefaultMemberAttribute
属性

示例

下面的示例使用 DefaultMemberAttribute 特性使 Age 属性成为 类的默认成员 MyClass

using namespace System;
using namespace System::Reflection;
using namespace System::IO;

[DefaultMemberAttribute("Age")]
public ref class MyClass
{
public:
   void Name( String^ s ){}


   property int Age 
   {
      int get()
      {
         return 20;
      }

   }

};

int main()
{
   try
   {
      Type^ myType = MyClass::typeid;
      array<MemberInfo^>^memberInfoArray = myType->GetDefaultMembers();
      if ( memberInfoArray->Length > 0 )
      {
         System::Collections::IEnumerator^ myEnum = memberInfoArray->GetEnumerator();
         while ( myEnum->MoveNext() )
         {
            MemberInfo^ memberInfoObj = safe_cast<MemberInfo^>(myEnum->Current);
            Console::WriteLine( "The default member name is: {0}", memberInfoObj );
         }
      }
      else
      {
         Console::WriteLine( "No default members are available." );
      }
   }
   catch ( InvalidOperationException^ e ) 
   {
      Console::WriteLine( "InvalidOperationException: {0}", e->Message );
   }
   catch ( IOException^ e ) 
   {
      Console::WriteLine( "IOException: {0}", e->Message );
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine( "Exception: {0}", e->Message );
   }
}
using System;
using System.Reflection;
using System.IO;

[DefaultMemberAttribute("Age")]
public class MyClass
{
    public void Name(String s) {}
    public int Age
    {
        get
        {
            return 20;
        }
    }
    public static void Main()
    {
        try
        {
            Type  myType = typeof(MyClass);
            MemberInfo[] memberInfoArray = myType.GetDefaultMembers();
            if (memberInfoArray.Length > 0)
            {
                foreach(MemberInfo memberInfoObj in memberInfoArray)
                {
                    Console.WriteLine("The default member name is: " + memberInfoObj.ToString());
                }
            }
            else
            {
                Console.WriteLine("No default members are available.");
            }
        }
        catch(InvalidOperationException e)
        {
            Console.WriteLine("InvalidOperationException: " + e.Message);
        }
        catch(IOException e)
        {
            Console.WriteLine("IOException: " + e.Message);
        }
        catch(Exception e)
        {
            Console.WriteLine("Exception: " + e.Message);
        }
    }
}
Imports System.Reflection
Imports System.IO

<DefaultMemberAttribute("Age")> Public Class [MyClass]

    Public Sub Name(ByVal s As String)
    End Sub

    Public ReadOnly Property Age() As Integer
        Get
            Return 20
        End Get
    End Property

    Public Shared Sub Main()
        Try
            Dim myType As Type = GetType([MyClass])
            Dim memberInfoArray As MemberInfo() = myType.GetDefaultMembers()
            If memberInfoArray.Length > 0 Then
                Dim memberInfoObj As MemberInfo
                For Each memberInfoObj In memberInfoArray
                    Console.WriteLine("The default member name is: " + memberInfoObj.ToString())
                Next memberInfoObj
            Else
                Console.WriteLine("No default members are available.")
            End If
        Catch e As InvalidOperationException
            Console.WriteLine("InvalidOperationException: " + e.Message)
        Catch e As IOException
            Console.WriteLine("IOException: " + e.Message)
        Catch e As Exception
            Console.WriteLine("Exception: " + e.Message)
        End Try
    End Sub
End Class

注解

属性作为索引器导入, (Visual Basic 中默认索引属性) 如果属性具有参数,并且属性的名称或其访问器之一与 指定 DefaultMemberAttribute的名称匹配。 DefaultMemberAttribute如果 包含类型上不存在 ,则类型没有索引器。 C# 编译器在包含索引器的任何类型上发出 DefaultMemberAttribute 。 在 C# 中,如果类型还声明索引器,则使用 DefaultMemberAttribute 手动属性化类型是错误的。

构造函数

DefaultMemberAttribute(String)

初始化 DefaultMemberAttribute 类的新实例。

属性

MemberName

从属性中获取名称。

TypeId

在派生类中实现时,获取此 Attribute 的唯一标识符。

(继承自 Attribute)

方法

Equals(Object)

返回一个值,该值指示此实例是否与指定的对象相等。

(继承自 Attribute)
GetHashCode()

返回此实例的哈希代码。

(继承自 Attribute)
GetType()

获取当前实例的 Type

(继承自 Object)
IsDefaultAttribute()

在派生类中重写时,指示此实例的值是否是派生类的默认值。

(继承自 Attribute)
Match(Object)

当在派生类中重写时,返回一个指示此实例是否等于指定对象的值。

(继承自 Attribute)
MemberwiseClone()

创建当前 Object 的浅表副本。

(继承自 Object)
ToString()

返回表示当前对象的字符串。

(继承自 Object)

显式接口实现

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

将一组名称映射为对应的一组调度标识符。

(继承自 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

检索对象的类型信息,然后可以使用该信息获取接口的类型信息。

(继承自 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

检索对象提供的类型信息接口的数量(0 或 1)。

(继承自 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供对某一对象公开的属性和方法的访问。

(继承自 Attribute)

适用于