LocalBuilder 类

定义

表示方法或构造函数内的局部变量。

public ref class LocalBuilder sealed : System::Reflection::LocalVariableInfo
public ref class LocalBuilder abstract : System::Reflection::LocalVariableInfo
public ref class LocalBuilder sealed : System::Runtime::InteropServices::_LocalBuilder
public ref class LocalBuilder sealed : System::Reflection::LocalVariableInfo, System::Runtime::InteropServices::_LocalBuilder
public sealed class LocalBuilder : System.Reflection.LocalVariableInfo
public abstract class LocalBuilder : System.Reflection.LocalVariableInfo
[System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)]
public sealed class LocalBuilder : System.Runtime.InteropServices._LocalBuilder
[System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class LocalBuilder : System.Reflection.LocalVariableInfo, System.Runtime.InteropServices._LocalBuilder
type LocalBuilder = class
    inherit LocalVariableInfo
[<System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)>]
type LocalBuilder = class
    interface _LocalBuilder
[<System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type LocalBuilder = class
    inherit LocalVariableInfo
    interface _LocalBuilder
Public NotInheritable Class LocalBuilder
Inherits LocalVariableInfo
Public MustInherit Class LocalBuilder
Inherits LocalVariableInfo
Public NotInheritable Class LocalBuilder
Implements _LocalBuilder
Public NotInheritable Class LocalBuilder
Inherits LocalVariableInfo
Implements _LocalBuilder
继承
LocalBuilder
继承
LocalBuilder
属性
实现

示例

以下示例在 Visual Basic) 中创建一个 static 方法 (Shared ,该方法返回 Function1 一个字符串,并具有 类型的 Int32参数。 在 方法的主体中,代码示例创建 LocalBuilder 表示两个局部变量的对象,并设置局部变量的符号信息。 方法不执行任何重大操作,但方法正文演示了将参数存储到局部变量、将文本字符串存储到局部变量以及加载局部变量。

using namespace System;
using namespace System::Reflection;
using namespace System::Reflection::Emit;
using namespace System::Threading;
int main()
{
    // Create an assembly.
    AssemblyName^ myAssemblyName = gcnew AssemblyName;
    myAssemblyName->Name = "SampleAssembly";
    AssemblyBuilder^ myAssembly = Thread::GetDomain()->DefineDynamicAssembly( 
        myAssemblyName, AssemblyBuilderAccess::RunAndSave );

    // Create a module. For a single-file assembly the module
    // name is usually the same as the assembly name.
    ModuleBuilder^ myModule = myAssembly->DefineDynamicModule( 
        myAssemblyName->Name, myAssemblyName->Name + ".dll", true );

    // Define a public class 'Example'.
    TypeBuilder^ myTypeBuilder = myModule->DefineType( "Example", TypeAttributes::Public );

    // Create the 'Function1' public method, which takes an integer
    // and returns a string.
    MethodBuilder^ myMethod = myTypeBuilder->DefineMethod( "Function1", 
        MethodAttributes::Public | MethodAttributes::Static, String::typeid, 
        gcnew array<Type^> { int::typeid } );

    // Generate IL for 'Function1'. The function body demonstrates
    // assigning an argument to a local variable, assigning a 
    // constant string to a local variable, and putting the contents
    // of local variables on the stack.
    ILGenerator^ myMethodIL = myMethod->GetILGenerator();

    // Create local variables named myString and myInt.
    LocalBuilder^ myLB1 = myMethodIL->DeclareLocal( String::typeid );
    myLB1->SetLocalSymInfo( "myString" );
    Console::WriteLine( "local 'myString' type is: {0}", myLB1->LocalType );

    LocalBuilder^ myLB2 = myMethodIL->DeclareLocal( int::typeid );
    myLB2->SetLocalSymInfo( "myInt", 1, 2 );
    Console::WriteLine( "local 'myInt' type is: {0}", myLB2->LocalType );

    // Store the function argument in myInt.
    myMethodIL->Emit( OpCodes::Ldarg_0 );
    myMethodIL->Emit( OpCodes::Stloc_1 );

    // Store a literal value in myString, and return the value.
    myMethodIL->Emit( OpCodes::Ldstr, "string value"  );
    myMethodIL->Emit( OpCodes::Stloc_0 );
    myMethodIL->Emit( OpCodes::Ldloc_0 );
    myMethodIL->Emit( OpCodes::Ret );

    // Create "Example" class.
    Type^ myType1 = myTypeBuilder->CreateType();
    Console::WriteLine( "'Example' is created." );

    myAssembly->Save(myAssemblyName->Name + ".dll");
    Console::WriteLine( "'{0}' is created.", myAssemblyName->Name + ".dll" );

    // Invoke 'Function1' method of 'Example', passing the value 42.
    Object^ myObject2 = myType1->InvokeMember( "Function1", 
        BindingFlags::InvokeMethod, nullptr, nullptr, 
        gcnew array<Object^> { 42 } );

    Console::WriteLine( "Example::Function1 returned: {0}", myObject2 );
}
/* This code example produces the following output:

local 'myString' type is: System.String
local 'myInt' type is: System.Int32
'Example' is created.
'SampleAssembly.dll' is created.
Example::Function1 returned: string value
 */
using System;
using System.Reflection;
using System.Reflection.Emit;
using System.Threading;

class LocalBuilder_Sample
{
    public static void Main()
    {
        // Create an assembly.
        AssemblyName myAssemblyName = new AssemblyName();
        myAssemblyName.Name = "SampleAssembly";

        AssemblyBuilder myAssembly =
           Thread.GetDomain().DefineDynamicAssembly(myAssemblyName,
               AssemblyBuilderAccess.RunAndSave);

        // Create a module. For a single-file assembly the module
        // name is usually the same as the assembly name.
        ModuleBuilder myModule =
            myAssembly.DefineDynamicModule(myAssemblyName.Name,
                myAssemblyName.Name + ".dll", true);

        // Define a public class 'Example'.
        TypeBuilder myTypeBuilder =
            myModule.DefineType("Example", TypeAttributes.Public);

        // Create the 'Function1' public method, which takes an integer
        // and returns a string.
        MethodBuilder myMethod = myTypeBuilder.DefineMethod("Function1",
           MethodAttributes.Public | MethodAttributes.Static,
           typeof(String), new Type[] { typeof(int) });

        // Generate IL for 'Function1'. The function body demonstrates
        // assigning an argument to a local variable, assigning a
        // constant string to a local variable, and putting the contents
        // of local variables on the stack.
        ILGenerator myMethodIL = myMethod.GetILGenerator();

        // Create local variables named myString and myInt.
        LocalBuilder myLB1 = myMethodIL.DeclareLocal(typeof(string));
        myLB1.SetLocalSymInfo("myString");
        Console.WriteLine("local 'myString' type is: {0}", myLB1.LocalType);

        LocalBuilder myLB2 = myMethodIL.DeclareLocal(typeof(int));
        myLB2.SetLocalSymInfo("myInt", 1, 2);
        Console.WriteLine("local 'myInt' type is: {0}", myLB2.LocalType);

        // Store the function argument in myInt.
        myMethodIL.Emit(OpCodes.Ldarg_0 );
        myMethodIL.Emit(OpCodes.Stloc_1 );

        // Store a literal value in myString, and return the value.
        myMethodIL.Emit(OpCodes.Ldstr, "string value"  );
        myMethodIL.Emit(OpCodes.Stloc_0 );
        myMethodIL.Emit(OpCodes.Ldloc_0 );
        myMethodIL.Emit(OpCodes.Ret );

        // Create "Example" class.
        Type myType1 = myTypeBuilder.CreateType();
        Console.WriteLine("'Example' is created.");

        myAssembly.Save(myAssemblyName.Name + ".dll");
        Console.WriteLine( "'{0}' is created.", myAssemblyName.Name + ".dll" );

        // Invoke 'Function1' method of 'Example', passing the value 42.
        Object myObject2 = myType1.InvokeMember("Function1",
            BindingFlags.InvokeMethod, null, null, new Object[] { 42 });

        Console.WriteLine("Example.Function1 returned: {0}", myObject2);
    }
}
/* This code example produces the following output:

local 'myString' type is: System.String
local 'myInt' type is: System.Int32
'Example' is created.
'SampleAssembly.dll' is created.
Example.Function1 returned: string value
 */
Imports System.Reflection
Imports System.Reflection.Emit
Imports System.Threading

Class LocalBuilder_Sample

    Public Shared Sub Main()

        ' Create an assembly.
        Dim myAssemblyName As New AssemblyName()
        myAssemblyName.Name = "SampleAssembly"

        Dim myAssembly As AssemblyBuilder = _
            Thread.GetDomain().DefineDynamicAssembly( myAssemblyName, _
                             AssemblyBuilderAccess.RunAndSave )

        ' Create a module. For a single-file assembly the module
        ' name is usually the same as the assembly name.
        Dim myModule As ModuleBuilder = _
            myAssembly.DefineDynamicModule(myAssemblyName.Name, _
                myAssemblyName.Name & ".dll", True)

        ' Define a public class 'Example'.
        Dim myTypeBuilder As TypeBuilder = _
            myModule.DefineType("Example", TypeAttributes.Public)

        ' Create the 'Function1' public method, which takes an Integer
        ' and returns a string.
        Dim myMethod As MethodBuilder = myTypeBuilder.DefineMethod("Function1", _
            MethodAttributes.Public Or MethodAttributes.Static, _
            GetType(String), New Type() { GetType(Integer) })

        ' Generate IL for 'Function1'. The function body demonstrates
        ' assigning an argument to a local variable, assigning a 
        ' constant string to a local variable, and putting the contents
        ' of local variables on the stack.
        Dim myMethodIL As ILGenerator = myMethod.GetILGenerator()

        ' Create local variables named myString and myInt.
        Dim myLB1 As LocalBuilder = myMethodIL.DeclareLocal(GetType(String))
        myLB1.SetLocalSymInfo("myString")
        Console.WriteLine("local 'myString' type is: {0}", myLB1.LocalType)

        Dim myLB2 As LocalBuilder = myMethodIL.DeclareLocal(GetType(Integer))
        myLB2.SetLocalSymInfo("myInt", 1, 2)
        Console.WriteLine("local 'myInt' type is: {0}", myLB2.LocalType)

        ' Store the function argument in myInt.
        myMethodIL.Emit(OpCodes.Ldarg_0 )
        myMethodIL.Emit(OpCodes.Stloc_1 )

        ' Store a literal value in myString, and return the value.
        myMethodIL.Emit(OpCodes.Ldstr, "string value"  )
        myMethodIL.Emit(OpCodes.Stloc_0 )
        myMethodIL.Emit(OpCodes.Ldloc_0 )
        myMethodIL.Emit(OpCodes.Ret )

        ' Create "Example" class.
        Dim myType1 As Type = myTypeBuilder.CreateType()
        Console.WriteLine("'Example' is created.")

        myAssembly.Save(myAssemblyName.Name & ".dll")
        Console.WriteLine( "'{0}' is created.", myAssemblyName.Name & ".dll" )

        ' Invoke 'Function1' method of 'Example', passing the value 42.
        Dim myObject2 As Object = myType1.InvokeMember("Function1", _
            BindingFlags.InvokeMethod, Nothing, Nothing, New Object() { 42 })

        Console.WriteLine("Example.Function1 returned: {0}", myObject2)

   End Sub 
End Class 

' This code example produces the following output:
'
'local 'myString' type is: System.String
'local 'myInt' type is: System.Int32
''Example' is created.
''SampleAssembly.dll' is created.
'Example.Function1 returned: string value

注解

LocalBuilder可以使用 方法定义 DeclareLocal 对象。

构造函数

LocalBuilder()

表示方法或构造函数内的局部变量。

属性

IsPinned

获取一个值,该值指示局部变量引用的对象是否固定于内存中。

LocalIndex

在方法体中获取局部变量的从零开始的索引。

LocalType

获取局部变量的类型。

方法

Equals(Object)

确定指定对象是否等于当前对象。

(继承自 Object)
GetHashCode()

作为默认哈希函数。

(继承自 Object)
GetType()

获取当前实例的 Type

(继承自 Object)
MemberwiseClone()

创建当前 Object 的浅表副本。

(继承自 Object)
SetLocalSymInfo(String)

设置该局部变量的名称。

SetLocalSymInfo(String, Int32, Int32)

设置该局部变量的名称和词法范围。

ToString()

返回一个描述局部变量的用户可读的字符串。

(继承自 LocalVariableInfo)
ToString()

返回表示当前对象的字符串。

(继承自 Object)

显式接口实现

_LocalBuilder.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

将一组名称映射为对应的一组调度标识符。

_LocalBuilder.GetTypeInfo(UInt32, UInt32, IntPtr)

检索对象的类型信息,然后可以使用该信息获取接口的类型信息。

_LocalBuilder.GetTypeInfoCount(UInt32)

检索对象提供的类型信息接口的数量(0 或 1)。

_LocalBuilder.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供对某一对象公开的属性和方法的访问。

适用于