AdvSimd.MultiplyDoublingWideningUpperAndAddSaturate 方法
定义
重要
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MultiplyDoublingWideningUpperAndAddSaturate(Vector128<Int32>, Vector128<Int16>, Vector128<Int16>) |
int32x4_t vqdmlal_high_s16 (int32x4_t a、int16x8_t b、int16x8_t c) A32:VQDMLAL。S16 Qd、Dn+1、Dm+1 A64:SQDMLAL2 Vd.4S、Vn.8H、Vm.8H |
MultiplyDoublingWideningUpperAndAddSaturate(Vector128<Int64>, Vector128<Int32>, Vector128<Int32>) |
int64x2_t vqdmlal_high_s32 (int64x2_t a、int32x4_t b、int32x4_t c) A32:VQDMLAL。S32 Qd、Dn+1、Dm+1 A64:SQDMLAL2 Vd.2D、Vn.4S、Vm.4S |
MultiplyDoublingWideningUpperAndAddSaturate(Vector128<Int32>, Vector128<Int16>, Vector128<Int16>)
int32x4_t vqdmlal_high_s16 (int32x4_t a、int16x8_t b、int16x8_t c)
A32:VQDMLAL。S16 Qd、Dn+1、Dm+1
A64:SQDMLAL2 Vd.4S、Vn.8H、Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<int> MultiplyDoublingWideningUpperAndAddSaturate(System::Runtime::Intrinsics::Vector128<int> addend, System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right);
public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningUpperAndAddSaturate (System.Runtime.Intrinsics.Vector128<int> addend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);
static member MultiplyDoublingWideningUpperAndAddSaturate : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function MultiplyDoublingWideningUpperAndAddSaturate (addend As Vector128(Of Integer), left As Vector128(Of Short), right As Vector128(Of Short)) As Vector128(Of Integer)
参数
返回
适用于
MultiplyDoublingWideningUpperAndAddSaturate(Vector128<Int64>, Vector128<Int32>, Vector128<Int32>)
int64x2_t vqdmlal_high_s32 (int64x2_t a、int32x4_t b、int32x4_t c)
A32:VQDMLAL。S32 Qd、Dn+1、Dm+1
A64:SQDMLAL2 Vd.2D、Vn.4S、Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<long> MultiplyDoublingWideningUpperAndAddSaturate(System::Runtime::Intrinsics::Vector128<long> addend, System::Runtime::Intrinsics::Vector128<int> left, System::Runtime::Intrinsics::Vector128<int> right);
public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningUpperAndAddSaturate (System.Runtime.Intrinsics.Vector128<long> addend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right);
static member MultiplyDoublingWideningUpperAndAddSaturate : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function MultiplyDoublingWideningUpperAndAddSaturate (addend As Vector128(Of Long), left As Vector128(Of Integer), right As Vector128(Of Integer)) As Vector128(Of Long)