AdvSimd.ShiftLogicalRoundedSaturate 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
ShiftLogicalRoundedSaturate(Vector64<SByte>, Vector64<SByte>) |
uint8x8_t vqrshl_u8 (uint8x8_t a, int8x8_t b) A32:VQRSHL.U8 Dd、Dn、Dm A64:UQRSHL Vd.8B、Vn.8B、Vm.8B |
ShiftLogicalRoundedSaturate(Vector64<Int32>, Vector64<Int32>) |
uint32x2_t vqrshl_u32 (uint32x2_t a, int32x2_t b) A32:VQRSHL.U32 Dd、Dn、Dm A64:UQRSHL Vd.2S、Vn.2S、Vm.2S |
ShiftLogicalRoundedSaturate(Vector64<Int16>, Vector64<Int16>) |
uint16x4_t vqrshl_u16 (uint16x4_t a, int16x4_t b) A32:VQRSHL.U16 Dd、Dn、Dm A64:UQRSHL Vd.4H、Vn.4H、Vm.4H |
ShiftLogicalRoundedSaturate(Vector64<Byte>, Vector64<SByte>) |
uint8x8_t vqrshl_u8 (uint8x8_t a, int8x8_t b) A32:VQRSHL.U8 Dd、Dn、Dm A64:UQRSHL Vd.8B、Vn.8B、Vm.8B |
ShiftLogicalRoundedSaturate(Vector128<UInt64>, Vector128<Int64>) |
uint64x2_t vqrshlq_u64 (uint64x2_t a, int64x2_t b) A32:VQRSHL.U64 Qd、Qn、Qm A64:UQRSHL Vd.2D、Vn.2D、Vm.2D |
ShiftLogicalRoundedSaturate(Vector128<UInt32>, Vector128<Int32>) |
uint32x4_t vqrshlq_u32 (uint32x4_t a, int32x4_t b) A32:VQRSHL.U32 Qd、Qn、Qm A64:UQRSHL Vd.4S、Vn.4S、Vm.4S |
ShiftLogicalRoundedSaturate(Vector128<Int64>, Vector128<Int64>) |
uint64x2_t vqrshlq_u64 (uint64x2_t a, int64x2_t b) A32:VQRSHL.U64 Qd、Qn、Qm A64:UQRSHL Vd.2D、Vn.2D、Vm.2D |
ShiftLogicalRoundedSaturate(Vector128<SByte>, Vector128<SByte>) |
uint8x16_t vqrshlq_u8 (uint8x16_t a, int8x16_t b) A32:VQRSHL.U8 Qd、Qn、Qm A64:UQRSHL Vd.16B、Vn.16B、Vm.16B |
ShiftLogicalRoundedSaturate(Vector128<Int32>, Vector128<Int32>) |
uint32x4_t vqrshlq_u32 (uint32x4_t a, int32x4_t b) A32:VQRSHL.U32 Qd、Qn、Qm A64:UQRSHL Vd.4S、Vn.4S、Vm.4S |
ShiftLogicalRoundedSaturate(Vector128<Int16>, Vector128<Int16>) |
uint16x8_t vqrshlq_u16 (uint16x8_t a, int16x8_t b) A32:VQRSHL.U16 Qd、Qn、Qm A64:UQRSHL Vd.8H、Vn.8H、Vm.8H |
ShiftLogicalRoundedSaturate(Vector128<Byte>, Vector128<SByte>) |
uint8x16_t vqrshlq_u8 (uint8x16_t a, int8x16_t b) A32:VQRSHL.U8 Qd、Qn、Qm A64:UQRSHL Vd.16B、Vn.16B、Vm.16B |
ShiftLogicalRoundedSaturate(Vector64<UInt16>, Vector64<Int16>) |
uint16x4_t vqrshl_u16 (uint16x4_t a, int16x4_t b) A32:VQRSHL.U16 Dd、Dn、Dm A64:UQRSHL Vd.4H、Vn.4H、Vm.4H |
ShiftLogicalRoundedSaturate(Vector128<UInt16>, Vector128<Int16>) |
uint16x8_t vqrshlq_u16 (uint16x8_t a, int16x8_t b) A32:VQRSHL.U16 Qd、Qn、Qm A64:UQRSHL Vd.8H、Vn.8H、Vm.8H |
ShiftLogicalRoundedSaturate(Vector64<UInt32>, Vector64<Int32>) |
uint32x2_t vqrshl_u32 (uint32x2_t a, int32x2_t b) A32:VQRSHL.U32 Dd、Dn、Dm A64:UQRSHL Vd.2S、Vn.2S、Vm.2S |
ShiftLogicalRoundedSaturate(Vector64<SByte>, Vector64<SByte>)
uint8x8_t vqrshl_u8 (uint8x8_t a, int8x8_t b)
A32:VQRSHL.U8 Dd、Dn、Dm
A64:UQRSHL Vd.8B、Vn.8B、Vm.8B
public:
static System::Runtime::Intrinsics::Vector64<System::SByte> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector64<System::SByte> value, System::Runtime::Intrinsics::Vector64<System::SByte> count);
public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector64<sbyte> value, System.Runtime.Intrinsics.Vector64<sbyte> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector64<sbyte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector64(Of SByte), count As Vector64(Of SByte)) As Vector64(Of SByte)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector64<Int32>, Vector64<Int32>)
uint32x2_t vqrshl_u32 (uint32x2_t a, int32x2_t b)
A32:VQRSHL.U32 Dd、Dn、Dm
A64:UQRSHL Vd.2S、Vn.2S、Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<int> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector64<int> value, System::Runtime::Intrinsics::Vector64<int> count);
public static System.Runtime.Intrinsics.Vector64<int> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector64<int> value, System.Runtime.Intrinsics.Vector64<int> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector64<int> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<int>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector64(Of Integer), count As Vector64(Of Integer)) As Vector64(Of Integer)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector64<Int16>, Vector64<Int16>)
uint16x4_t vqrshl_u16 (uint16x4_t a, int16x4_t b)
A32:VQRSHL.U16 Dd、Dn、Dm
A64:UQRSHL Vd.4H、Vn.4H、Vm.4H
public:
static System::Runtime::Intrinsics::Vector64<short> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector64<short> value, System::Runtime::Intrinsics::Vector64<short> count);
public static System.Runtime.Intrinsics.Vector64<short> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector64<short> value, System.Runtime.Intrinsics.Vector64<short> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector64<int16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<int16>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector64(Of Short), count As Vector64(Of Short)) As Vector64(Of Short)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector64<Byte>, Vector64<SByte>)
uint8x8_t vqrshl_u8 (uint8x8_t a, int8x8_t b)
A32:VQRSHL.U8 Dd、Dn、Dm
A64:UQRSHL Vd.8B、Vn.8B、Vm.8B
public:
static System::Runtime::Intrinsics::Vector64<System::Byte> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector64<System::Byte> value, System::Runtime::Intrinsics::Vector64<System::SByte> count);
public static System.Runtime.Intrinsics.Vector64<byte> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector64<byte> value, System.Runtime.Intrinsics.Vector64<sbyte> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector64<byte> * System.Runtime.Intrinsics.Vector64<sbyte> -> System.Runtime.Intrinsics.Vector64<byte>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector64(Of Byte), count As Vector64(Of SByte)) As Vector64(Of Byte)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector128<UInt64>, Vector128<Int64>)
uint64x2_t vqrshlq_u64 (uint64x2_t a, int64x2_t b)
A32:VQRSHL.U64 Qd、Qn、Qm
A64:UQRSHL Vd.2D、Vn.2D、Vm.2D
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector128<System::UInt64> value, System::Runtime::Intrinsics::Vector128<long> count);
public static System.Runtime.Intrinsics.Vector128<ulong> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector128<ulong> value, System.Runtime.Intrinsics.Vector128<long> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector128(Of ULong), count As Vector128(Of Long)) As Vector128(Of ULong)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector128<UInt32>, Vector128<Int32>)
uint32x4_t vqrshlq_u32 (uint32x4_t a, int32x4_t b)
A32:VQRSHL.U32 Qd、Qn、Qm
A64:UQRSHL Vd.4S、Vn.4S、Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector128<System::UInt32> value, System::Runtime::Intrinsics::Vector128<int> count);
public static System.Runtime.Intrinsics.Vector128<uint> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector128<uint> value, System.Runtime.Intrinsics.Vector128<int> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector128(Of UInteger), count As Vector128(Of Integer)) As Vector128(Of UInteger)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector128<Int64>, Vector128<Int64>)
uint64x2_t vqrshlq_u64 (uint64x2_t a, int64x2_t b)
A32:VQRSHL.U64 Qd、Qn、Qm
A64:UQRSHL Vd.2D、Vn.2D、Vm.2D
public:
static System::Runtime::Intrinsics::Vector128<long> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector128<long> value, System::Runtime::Intrinsics::Vector128<long> count);
public static System.Runtime.Intrinsics.Vector128<long> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector128<long> value, System.Runtime.Intrinsics.Vector128<long> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector128(Of Long), count As Vector128(Of Long)) As Vector128(Of Long)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector128<SByte>, Vector128<SByte>)
uint8x16_t vqrshlq_u8 (uint8x16_t a, int8x16_t b)
A32:VQRSHL.U8 Qd、Qn、Qm
A64:UQRSHL Vd.16B、Vn.16B、Vm.16B
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector128<System::SByte> value, System::Runtime::Intrinsics::Vector128<System::SByte> count);
public static System.Runtime.Intrinsics.Vector128<sbyte> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector128<sbyte> value, System.Runtime.Intrinsics.Vector128<sbyte> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector128(Of SByte), count As Vector128(Of SByte)) As Vector128(Of SByte)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector128<Int32>, Vector128<Int32>)
uint32x4_t vqrshlq_u32 (uint32x4_t a, int32x4_t b)
A32:VQRSHL.U32 Qd、Qn、Qm
A64:UQRSHL Vd.4S、Vn.4S、Vm.4S
public:
static System::Runtime::Intrinsics::Vector128<int> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector128<int> value, System::Runtime::Intrinsics::Vector128<int> count);
public static System.Runtime.Intrinsics.Vector128<int> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector128<int> value, System.Runtime.Intrinsics.Vector128<int> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector128(Of Integer), count As Vector128(Of Integer)) As Vector128(Of Integer)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector128<Int16>, Vector128<Int16>)
uint16x8_t vqrshlq_u16 (uint16x8_t a, int16x8_t b)
A32:VQRSHL.U16 Qd、Qn、Qm
A64:UQRSHL Vd.8H、Vn.8H、Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<short> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector128<short> value, System::Runtime::Intrinsics::Vector128<short> count);
public static System.Runtime.Intrinsics.Vector128<short> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector128<short> value, System.Runtime.Intrinsics.Vector128<short> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector128(Of Short), count As Vector128(Of Short)) As Vector128(Of Short)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector128<Byte>, Vector128<SByte>)
uint8x16_t vqrshlq_u8 (uint8x16_t a, int8x16_t b)
A32:VQRSHL.U8 Qd、Qn、Qm
A64:UQRSHL Vd.16B、Vn.16B、Vm.16B
public:
static System::Runtime::Intrinsics::Vector128<System::Byte> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector128<System::Byte> value, System::Runtime::Intrinsics::Vector128<System::SByte> count);
public static System.Runtime.Intrinsics.Vector128<byte> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector128<byte> value, System.Runtime.Intrinsics.Vector128<sbyte> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<byte>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector128(Of Byte), count As Vector128(Of SByte)) As Vector128(Of Byte)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector64<UInt16>, Vector64<Int16>)
uint16x4_t vqrshl_u16 (uint16x4_t a, int16x4_t b)
A32:VQRSHL.U16 Dd、Dn、Dm
A64:UQRSHL Vd.4H、Vn.4H、Vm.4H
public:
static System::Runtime::Intrinsics::Vector64<System::UInt16> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector64<System::UInt16> value, System::Runtime::Intrinsics::Vector64<short> count);
public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector64<ushort> value, System.Runtime.Intrinsics.Vector64<short> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector64<uint16> * System.Runtime.Intrinsics.Vector64<int16> -> System.Runtime.Intrinsics.Vector64<uint16>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector64(Of UShort), count As Vector64(Of Short)) As Vector64(Of UShort)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector128<UInt16>, Vector128<Int16>)
uint16x8_t vqrshlq_u16 (uint16x8_t a, int16x8_t b)
A32:VQRSHL.U16 Qd、Qn、Qm
A64:UQRSHL Vd.8H、Vn.8H、Vm.8H
public:
static System::Runtime::Intrinsics::Vector128<System::UInt16> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector128<System::UInt16> value, System::Runtime::Intrinsics::Vector128<short> count);
public static System.Runtime.Intrinsics.Vector128<ushort> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector128<ushort> value, System.Runtime.Intrinsics.Vector128<short> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<uint16>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector128(Of UShort), count As Vector128(Of Short)) As Vector128(Of UShort)
参数
返回
适用于
ShiftLogicalRoundedSaturate(Vector64<UInt32>, Vector64<Int32>)
uint32x2_t vqrshl_u32 (uint32x2_t a, int32x2_t b)
A32:VQRSHL.U32 Dd、Dn、Dm
A64:UQRSHL Vd.2S、Vn.2S、Vm.2S
public:
static System::Runtime::Intrinsics::Vector64<System::UInt32> ShiftLogicalRoundedSaturate(System::Runtime::Intrinsics::Vector64<System::UInt32> value, System::Runtime::Intrinsics::Vector64<int> count);
public static System.Runtime.Intrinsics.Vector64<uint> ShiftLogicalRoundedSaturate (System.Runtime.Intrinsics.Vector64<uint> value, System.Runtime.Intrinsics.Vector64<int> count);
static member ShiftLogicalRoundedSaturate : System.Runtime.Intrinsics.Vector64<uint32> * System.Runtime.Intrinsics.Vector64<int> -> System.Runtime.Intrinsics.Vector64<uint32>
Public Shared Function ShiftLogicalRoundedSaturate (value As Vector64(Of UInteger), count As Vector64(Of Integer)) As Vector64(Of UInteger)