Avx10v1.X64.ConvertToUInt64 方法

定义

重载

ConvertToUInt64(Vector128<Double>)
ConvertToUInt64(Vector128<Single>)
ConvertToUInt64(Vector128<Double>, FloatRoundingMode)
ConvertToUInt64(Vector128<Single>, FloatRoundingMode)

ConvertToUInt64(Vector128<Double>)

public:
 static System::UInt64 ConvertToUInt64(System::Runtime::Intrinsics::Vector128<double> value);
public static ulong ConvertToUInt64 (System.Runtime.Intrinsics.Vector128<double> value);
static member ConvertToUInt64 : System.Runtime.Intrinsics.Vector128<double> -> uint64
Public Shared Function ConvertToUInt64 (value As Vector128(Of Double)) As ULong

参数

value
Vector128<Double>

返回

适用于

ConvertToUInt64(Vector128<Single>)

public:
 static System::UInt64 ConvertToUInt64(System::Runtime::Intrinsics::Vector128<float> value);
public static ulong ConvertToUInt64 (System.Runtime.Intrinsics.Vector128<float> value);
static member ConvertToUInt64 : System.Runtime.Intrinsics.Vector128<single> -> uint64
Public Shared Function ConvertToUInt64 (value As Vector128(Of Single)) As ULong

参数

value
Vector128<Single>

返回

适用于

ConvertToUInt64(Vector128<Double>, FloatRoundingMode)

public:
 static System::UInt64 ConvertToUInt64(System::Runtime::Intrinsics::Vector128<double> value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static ulong ConvertToUInt64 (System.Runtime.Intrinsics.Vector128<double> value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertToUInt64 : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> uint64
Public Shared Function ConvertToUInt64 (value As Vector128(Of Double), mode As FloatRoundingMode) As ULong

参数

value
Vector128<Double>

返回

适用于

ConvertToUInt64(Vector128<Single>, FloatRoundingMode)

public:
 static System::UInt64 ConvertToUInt64(System::Runtime::Intrinsics::Vector128<float> value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static ulong ConvertToUInt64 (System.Runtime.Intrinsics.Vector128<float> value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertToUInt64 : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> uint64
Public Shared Function ConvertToUInt64 (value As Vector128(Of Single), mode As FloatRoundingMode) As ULong

参数

value
Vector128<Single>

返回

适用于