Avx2.ShuffleLow 方法

定义

重载

ShuffleLow(Vector256<Int16>, Byte)

__m256i _mm256_shufflelo_epi16 (__m256i a, const int imm8)

VPSHUFLW ymm, ymm/m256, imm8

ShuffleLow(Vector256<UInt16>, Byte)

__m256i _mm256_shufflelo_epi16 (__m256i a, const int imm8)

VPSHUFLW ymm, ymm/m256, imm8

ShuffleLow(Vector256<Int16>, Byte)

Source:
Avx2.cs
Source:
Avx2.cs
Source:
Avx2.cs

__m256i _mm256_shufflelo_epi16 (__m256i a, const int imm8)

VPSHUFLW ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<short> ShuffleLow(System::Runtime::Intrinsics::Vector256<short> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<short> ShuffleLow (System.Runtime.Intrinsics.Vector256<short> value, byte control);
static member ShuffleLow : System.Runtime.Intrinsics.Vector256<int16> * byte -> System.Runtime.Intrinsics.Vector256<int16>
Public Shared Function ShuffleLow (value As Vector256(Of Short), control As Byte) As Vector256(Of Short)

参数

value
Vector256<Int16>
control
Byte

返回

适用于

ShuffleLow(Vector256<UInt16>, Byte)

Source:
Avx2.cs
Source:
Avx2.cs
Source:
Avx2.cs

__m256i _mm256_shufflelo_epi16 (__m256i a, const int imm8)

VPSHUFLW ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<System::UInt16> ShuffleLow(System::Runtime::Intrinsics::Vector256<System::UInt16> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<ushort> ShuffleLow (System.Runtime.Intrinsics.Vector256<ushort> value, byte control);
static member ShuffleLow : System.Runtime.Intrinsics.Vector256<uint16> * byte -> System.Runtime.Intrinsics.Vector256<uint16>
Public Shared Function ShuffleLow (value As Vector256(Of UShort), control As Byte) As Vector256(Of UShort)

参数

value
Vector256<UInt16>
control
Byte

返回

适用于