IChannelSender 接口

定义

为发送方信道提供所需的函数和属性。

public interface class IChannelSender : System::Runtime::Remoting::Channels::IChannel
public interface IChannelSender : System.Runtime.Remoting.Channels.IChannel
[System.Runtime.InteropServices.ComVisible(true)]
public interface IChannelSender : System.Runtime.Remoting.Channels.IChannel
type IChannelSender = interface
    interface IChannel
[<System.Runtime.InteropServices.ComVisible(true)>]
type IChannelSender = interface
    interface IChannel
Public Interface IChannelSender
Implements IChannel
派生
属性
实现

示例

#using <System.Runtime.Remoting.dll>
#using <System.dll>
#using <IChannelSender_Share.dll>

using namespace System;
using namespace System::Collections;
using namespace System::Runtime::Remoting;
using namespace System::Runtime::Remoting::Channels;
using namespace System::Runtime::Remoting::Messaging;
using namespace System::Runtime::Remoting::Channels::Http;
int main()
{
   try
   {
      
      // Create the 'IDictionary' to set the server object properties.
      IDictionary^ myDictionary = gcnew Hashtable;
      myDictionary->default[ "name" ] = "HttpClientChannel";
      myDictionary->default[ "priority" ] = 2;
      
      // Set the properties along with the constructor.
      IChannelSender^ myIChannelSender = gcnew HttpClientChannel( myDictionary,gcnew BinaryClientFormatterSinkProvider );
      
      // Register the server channel.
      ChannelServices::RegisterChannel( myIChannelSender, false );
      MyHelloServer ^ myHelloServer1 = dynamic_cast<MyHelloServer^>(Activator::GetObject( MyHelloServer::typeid, "http://localhost:8085/SayHello" ));
      if ( myHelloServer1 == nullptr )
      {
         Console::WriteLine( "Could not locate server" );
      }
      else
      {
         Console::WriteLine( myHelloServer1->myHelloMethod( "Client" ) );
         
         // Get the name of the channel.
         Console::WriteLine( "Channel Name :{0}", myIChannelSender->ChannelName );
         
         // Get the channel priority.
         Console::WriteLine( "ChannelPriority :{0}", myIChannelSender->ChannelPriority );
         String^ myString;
         String^ myObjectURI1;
         Console::WriteLine( "Parse :{0}{1}", myIChannelSender->Parse( "http://localhost:8085/SayHello",  myString ), myString );
         
         // Get the channel message sink that delivers message to specified url.
         IMessageSink^ myIMessageSink = myIChannelSender->CreateMessageSink( "http://localhost:8085/NewEndPoint", nullptr,  myObjectURI1 );
         Console::WriteLine( "Channel message sink used :{0}", myIMessageSink );
         
         Console::WriteLine( "URI of new channel message sink :{0}", myObjectURI1 );
      }
   }
   catch ( Exception^ ex ) 
   {
      Console::WriteLine( "Following exception is raised on client side : {0}", ex->Message );
   }

}
using System;
using System.Collections;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Channels.Http;
using System.Security.Permissions;

public class MyClient
{
   public static void Main()
   {
      try
      {
         // Create the 'IDictionary' to set the server object properties.
         IDictionary myDictionary = new Hashtable();
         myDictionary["name"] = "HttpClientChannel";
         myDictionary["priority"] = 2;
         // Set the properties along with the constructor.
         IChannelSender myIChannelSender = new HttpClientChannel(myDictionary,
                                    new BinaryClientFormatterSinkProvider());
         // Register the server channel.
         ChannelServices.RegisterChannel(myIChannelSender);
         MyHelloServer myHelloServer1 = (MyHelloServer)Activator.GetObject(
                  typeof(MyHelloServer), "http://localhost:8085/SayHello");
         if (myHelloServer1 == null)
         {
            Console.WriteLine("Could not locate server");
         }
         else
         {
            Console.WriteLine(myHelloServer1.myHelloMethod("Client"));
            // Get the name of the channel.
            Console.WriteLine("Channel Name :" + myIChannelSender.ChannelName);
            // Get the channel priority.
            Console.WriteLine("ChannelPriority :" +
                        myIChannelSender.ChannelPriority.ToString());
            string myString,myObjectURI1;
            Console.WriteLine("Parse :" +
                myIChannelSender.Parse("http://localhost:8085/SayHello",out myString)
                + myString);
            // Get the channel message sink that delivers message to specified url.
            IMessageSink myIMessageSink =
                  myIChannelSender.CreateMessageSink(
                  "http://localhost:8085/NewEndPoint", null,out myObjectURI1);
            Console.WriteLine("Channel message sink used :" + myIMessageSink.ToString());
            Console.WriteLine("URI of new channel message sink :" + myObjectURI1);
         }
      }
      catch(Exception ex)
      {
         Console.WriteLine("Following exception is raised on client side : " + ex.Message);
      }
   }
}
Imports System.Collections
Imports System.Runtime.Remoting
Imports System.Runtime.Remoting.Channels
Imports System.Runtime.Remoting.Messaging
Imports System.Runtime.Remoting.Channels.Http
Imports System.Security.Permissions

Public Class MyClient
   <PermissionSet(SecurityAction.LinkDemand)> _
   Public Shared Sub Main()
      Try
         ' Create the 'IDictionary' to set the server object properties.
         Dim myDictionary As New Hashtable()
         myDictionary("name") = "HttpClientChannel"
         myDictionary("priority") = 2
         ' Set the properties along with the constructor.
         Dim myIChannelSender As New HttpClientChannel(myDictionary, _
                 New BinaryClientFormatterSinkProvider())
         ' Register the server channel.
         ChannelServices.RegisterChannel(myIChannelSender)
         Dim myHelloServer1 As MyHelloServer = CType(Activator.GetObject(GetType(MyHelloServer), _
                 "http://localhost:8085/SayHello"), MyHelloServer)
         If myHelloServer1 Is Nothing Then
            Console.WriteLine("Could not locate server")
         Else
            Console.WriteLine(myHelloServer1.myHelloMethod("Client"))
            ' Get the name of the channel.
            Console.WriteLine("Channel Name :" + myIChannelSender.ChannelName)
            ' Get the channel priority.
            Console.WriteLine("ChannelPriority :" + myIChannelSender.ChannelPriority.ToString())
            Dim myString As String = ""
            Dim myObjectURI1 As String = ""
            Console.WriteLine("Parse :" + myIChannelSender.Parse("http://localhost:8085/SayHello", _
                 myString) + myString)
            ' Get the channel message sink that delivers message to specified url.
            Dim myIMessageSink As IMessageSink = _
                 myIChannelSender.CreateMessageSink("http://localhost:8085/NewEndPoint", _
                 Nothing, myObjectURI1)
            Console.WriteLine("Channel message sink used :" + CType(myIMessageSink,Object).ToString())
            Console.WriteLine("URI of new channel message sink :" + myObjectURI1)
         End If
      Catch ex As Exception
         Console.WriteLine("Following exception is raised on client side : " + ex.Message)
      End Try
   End Sub
End Class

注解

重要

使用不受信任的数据从实现此接口的类中调用方法存在安全风险。 仅使用受信任的数据从实现此接口的类中调用方法。 有关详细信息,请参阅 验证所有输入

通道的发送端必须公开 IChannelSender 接口。

属性

ChannelName

获取信道的名称。

(继承自 IChannel)
ChannelPriority

获取该信道的优先级。

(继承自 IChannel)

方法

CreateMessageSink(String, Object, String)

返回将消息传送到指定 URL 或信道数据对象的信道消息接收器。

Parse(String, String)

将对象 URI 返回为输出参数,将当前信道的 URI 返回为返回值。

(继承自 IChannel)

适用于