Type.BaseType 属性
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
获取当前 Type 直接从中继承的类型。
public:
abstract property Type ^ BaseType { Type ^ get(); };
public abstract Type? BaseType { get; }
public abstract Type BaseType { get; }
member this.BaseType : Type
Public MustOverride ReadOnly Property BaseType As Type
属性值
当前 Type 直接从中继承的 Type;或者如果当前 null
表示 Type
类或一个接口,则为 Object。
实现
示例
以下示例演示如何使用 BaseType 属性。
using namespace System;
void main()
{
Type^ t = int::typeid;
Console::WriteLine( "{0} inherits from {1}.", t, t->BaseType );
}
using System;
class TestType
{
public static void Main()
{
Type t = typeof(int);
Console.WriteLine("{0} inherits from {1}.", t,t.BaseType);
}
}
let t = typeof<int>
printfn $"{t} inherits from {t.BaseType}."
Class TestType
Public Shared Sub Main()
Dim t As Type = GetType(Integer)
Console.WriteLine("{0} inherits from {1}.", t, t.BaseType)
End Sub
End Class
以下示例使用递归列出程序集中找到的每个类的完整继承层次结构。 该示例定义一个名为 C
的类,该类派生自名为 B
的类,该类又派生自名为 的 A
类。
using System;
public class Example
{
public static void Main()
{
foreach (var t in typeof(Example).Assembly.GetTypes()) {
Console.WriteLine("{0} derived from: ", t.FullName);
var derived = t;
do {
derived = derived.BaseType;
if (derived != null)
Console.WriteLine(" {0}", derived.FullName);
} while (derived != null);
Console.WriteLine();
}
}
}
public class A {}
public class B : A
{}
public class C : B
{}
// The example displays the following output:
// Example derived from:
// System.Object
//
// A derived from:
// System.Object
//
// B derived from:
// A
// System.Object
//
// C derived from:
// B
// A
// System.Object
type A() = class end
type B() = inherit A()
type C() = inherit B()
module Example =
[<EntryPoint>]
let main _ =
for t in typeof<A>.Assembly.GetTypes() do
printfn $"{t.FullName} derived from: "
let mutable derived = t
while derived <> null do
derived <- derived.BaseType
if derived <> null then
printfn $" {derived.FullName}"
printfn ""
0
// The example displays the following output:
// Example derived from:
// System.Object
//
// A derived from:
// System.Object
//
// B derived from:
// A
// System.Object
//
// C derived from:
// B
// A
// System.Object
Public Class Example
Public Shared Sub Main()
For Each t In GetType(Example).Assembly.GetTypes()
Console.WriteLine("{0} derived from: ", t.FullName)
Dim derived As Type = t
Do
derived = derived.BaseType
If derived IsNot Nothing Then
Console.WriteLine(" {0}", derived.FullName)
End If
Loop While derived IsNot Nothing
Console.WriteLine()
Next
End Sub
End Class
Public Class A
End Class
Public Class B : Inherits A
End Class
Public Class C : Inherits B
End Class
' The example displays the following output:
' Example derived from:
' System.Object
'
' A derived from:
' System.Object
'
' B derived from:
' A
' System.Object
'
' C derived from:
' B
' A
' System.Object
注解
基类型是当前类型从中直接继承的类型。
Object 是唯一没有基类型的类型,因此 null
返回为 的基类型 Object。
接口继承自零个或多个基接口;因此,如果 对象表示接口,Type
则此属性返回 null
。 可以使用 或 FindInterfaces确定GetInterfaces基接口。
如果当前 Type 表示构造的泛型类型,则基类型反映泛型参数。 以下面的声明为例:
generic<typename U> ref class B { };
generic<typename T> ref class C : B<T> { };
class B<U> { }
class C<T> : B<T> { }
type B<'U>() = class end
type C<'T>() = inherit B<'T>()
Class B(Of U)
End Class
Class C(Of T)
Inherits B(Of T)
End Class
对于 Visual Basic) C(Of Integer)
中的构造类型C<int>
(,BaseType属性返回 B<int>
。
如果当前 Type 表示泛型类型定义的类型参数, BaseType 则返回类约束,即类型参数必须继承的类。 如果没有类约束, BaseType 则 System.Object返回 。
此属性为只读。