Control.Invalidate 方法
定义
重要
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使控件的特定区域无效并向控件发送绘制消息。
重载
Invalidate(Region, Boolean) |
使控件的指定区域无效(将其添加到控件的更新区域,下次绘制操作时将重新绘制更新区域),并向控件发送绘制消息。 还可以使分配给该控件的子控件无效。 |
Invalidate(Rectangle, Boolean) |
使控件的指定区域无效(将其添加到控件的更新区域,下次绘制操作时将重新绘制更新区域),并向控件发送绘制消息。 还可以使分配给该控件的子控件无效。 |
Invalidate(Region) |
使控件的指定区域无效(将其添加到控件的更新区域,下次绘制操作时将重新绘制更新区域),并向控件发送绘制消息。 |
Invalidate(Boolean) |
使控件的特定区域无效并向控件发送绘制消息。 还可以使分配给该控件的子控件无效。 |
Invalidate() |
使控件的整个图面无效并导致重绘控件。 |
Invalidate(Rectangle) |
使控件的指定区域无效(将其添加到控件的更新区域,下次绘制操作时将重新绘制更新区域),并向控件发送绘制消息。 |
Invalidate(Region, Boolean)
使控件的指定区域无效(将其添加到控件的更新区域,下次绘制操作时将重新绘制更新区域),并向控件发送绘制消息。 还可以使分配给该控件的子控件无效。
public:
void Invalidate(System::Drawing::Region ^ region, bool invalidateChildren);
public void Invalidate (System.Drawing.Region region, bool invalidateChildren);
public void Invalidate (System.Drawing.Region? region, bool invalidateChildren);
member this.Invalidate : System.Drawing.Region * bool -> unit
Public Sub Invalidate (region As Region, invalidateChildren As Boolean)
参数
- invalidateChildren
- Boolean
若要使控件的子控件无效,则为 true
;否则为 false
。
注解
Invalidate调用 方法不强制同步绘制;若要强制同步绘制,请在Update调用 Invalidate 方法后调用 方法。 在没有参数的情况下调用此方法时,会将整个工作区添加到更新区域。
另请参阅
适用于
Invalidate(Rectangle, Boolean)
使控件的指定区域无效(将其添加到控件的更新区域,下次绘制操作时将重新绘制更新区域),并向控件发送绘制消息。 还可以使分配给该控件的子控件无效。
public:
void Invalidate(System::Drawing::Rectangle rc, bool invalidateChildren);
public void Invalidate (System.Drawing.Rectangle rc, bool invalidateChildren);
member this.Invalidate : System.Drawing.Rectangle * bool -> unit
Public Sub Invalidate (rc As Rectangle, invalidateChildren As Boolean)
参数
- invalidateChildren
- Boolean
若要使控件的子控件无效,则为 true
;否则为 false
。
注解
Invalidate调用 方法不强制同步绘制;若要强制同步绘制,请在Update调用 Invalidate 方法后调用 方法。 在没有参数的情况下调用此方法时,会将整个工作区添加到更新区域。
另请参阅
适用于
Invalidate(Region)
使控件的指定区域无效(将其添加到控件的更新区域,下次绘制操作时将重新绘制更新区域),并向控件发送绘制消息。
public:
void Invalidate(System::Drawing::Region ^ region);
public void Invalidate (System.Drawing.Region region);
public void Invalidate (System.Drawing.Region? region);
member this.Invalidate : System.Drawing.Region -> unit
Public Sub Invalidate (region As Region)
参数
注解
Invalidate调用 方法不强制同步绘制;若要强制同步绘制,请在Update调用 Invalidate 方法后调用 方法。 在没有参数的情况下调用此方法时,会将整个工作区添加到更新区域。
另请参阅
适用于
Invalidate(Boolean)
使控件的特定区域无效并向控件发送绘制消息。 还可以使分配给该控件的子控件无效。
public:
void Invalidate(bool invalidateChildren);
public void Invalidate (bool invalidateChildren);
member this.Invalidate : bool -> unit
Public Sub Invalidate (invalidateChildren As Boolean)
参数
- invalidateChildren
- Boolean
若要使控件的子控件无效,则为 true
;否则为 false
。
注解
Invalidate调用 方法不强制同步绘制;若要强制同步绘制,请在Update调用 Invalidate 方法后调用 方法。 在没有参数的情况下调用此方法时,会将整个工作区添加到更新区域。
另请参阅
适用于
Invalidate()
使控件的整个图面无效并导致重绘控件。
public:
void Invalidate();
public void Invalidate ();
member this.Invalidate : unit -> unit
Public Sub Invalidate ()
示例
下面的代码示例使用户能够将图像或图像文件拖到窗体上,并在删除时将其显示。 OnPaint将重写 方法以在每次绘制窗体时重新绘制图像;否则,图像将仅保留到下一次重新绘制。 事件 DragEnter 处理方法确定要拖动到窗体中的数据类型,并提供适当的反馈。 如果可以从数据创建 ,Image则DragDrop事件处理方法会在窗体上显示图像。 DragEventArgs.X由于 和 DragEventArgs.Y 值是屏幕坐标,因此该示例使用 PointToClient 方法将它们转换为客户端坐标。
private:
Image^ picture;
Point pictureLocation;
public:
Form1()
{
// Enable drag-and-drop operations and
// add handlers for DragEnter and DragDrop.
this->AllowDrop = true;
this->DragDrop += gcnew DragEventHandler( this, &Form1::Form1_DragDrop );
this->DragEnter += gcnew DragEventHandler( this, &Form1::Form1_DragEnter );
}
protected:
virtual void OnPaint( PaintEventArgs^ e ) override
{
// If there is an image and it has a location,
// paint it when the Form is repainted.
Form::OnPaint( e );
if ( this->picture != nullptr && this->pictureLocation != Point::Empty )
{
e->Graphics->DrawImage( this->picture, this->pictureLocation );
}
}
private:
void Form1_DragDrop( Object^ /*sender*/, DragEventArgs^ e )
{
// Handle FileDrop data.
if ( e->Data->GetDataPresent( DataFormats::FileDrop ) )
{
// Assign the file names to a String* array, in
// case the user has selected multiple files.
array<String^>^files = (array<String^>^)e->Data->GetData( DataFormats::FileDrop );
try
{
// Assign the first image to the picture variable.
this->picture = Image::FromFile( files[ 0 ] );
// Set the picture location equal to the drop point.
this->pictureLocation = this->PointToClient( Point(e->X,e->Y) );
}
catch ( Exception^ ex )
{
MessageBox::Show( ex->Message );
return;
}
}
// Handle Bitmap data.
if ( e->Data->GetDataPresent( DataFormats::Bitmap ) )
{
try
{
// Create an Image and assign it to the picture variable.
this->picture = dynamic_cast<Image^>(e->Data->GetData( DataFormats::Bitmap ));
// Set the picture location equal to the drop point.
this->pictureLocation = this->PointToClient( Point(e->X,e->Y) );
}
catch ( Exception^ ex )
{
MessageBox::Show( ex->Message );
return;
}
}
// Force the form to be redrawn with the image.
this->Invalidate();
}
void Form1_DragEnter( Object^ /*sender*/, DragEventArgs^ e )
{
// If the data is a file or a bitmap, display the copy cursor.
if ( e->Data->GetDataPresent( DataFormats::Bitmap ) || e->Data->GetDataPresent( DataFormats::FileDrop ) )
{
e->Effect = DragDropEffects::Copy;
}
else
{
e->Effect = DragDropEffects::None;
}
}
private Image picture;
private Point pictureLocation;
public Form1()
{
// Enable drag-and-drop operations and
// add handlers for DragEnter and DragDrop.
this.AllowDrop = true;
this.DragDrop += new DragEventHandler(this.Form1_DragDrop);
this.DragEnter += new DragEventHandler(this.Form1_DragEnter);
}
protected override void OnPaint(PaintEventArgs e)
{
// If there is an image and it has a location,
// paint it when the Form is repainted.
base.OnPaint(e);
if(this.picture != null && this.pictureLocation != Point.Empty)
{
e.Graphics.DrawImage(this.picture, this.pictureLocation);
}
}
private void Form1_DragDrop(object sender, DragEventArgs e)
{
// Handle FileDrop data.
if(e.Data.GetDataPresent(DataFormats.FileDrop) )
{
// Assign the file names to a string array, in
// case the user has selected multiple files.
string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
try
{
// Assign the first image to the picture variable.
this.picture = Image.FromFile(files[0]);
// Set the picture location equal to the drop point.
this.pictureLocation = this.PointToClient(new Point(e.X, e.Y) );
}
catch(Exception ex)
{
MessageBox.Show(ex.Message);
return;
}
}
// Handle Bitmap data.
if(e.Data.GetDataPresent(DataFormats.Bitmap) )
{
try
{
// Create an Image and assign it to the picture variable.
this.picture = (Image)e.Data.GetData(DataFormats.Bitmap);
// Set the picture location equal to the drop point.
this.pictureLocation = this.PointToClient(new Point(e.X, e.Y) );
}
catch(Exception ex)
{
MessageBox.Show(ex.Message);
return;
}
}
// Force the form to be redrawn with the image.
this.Invalidate();
}
private void Form1_DragEnter(object sender, DragEventArgs e)
{
// If the data is a file or a bitmap, display the copy cursor.
if (e.Data.GetDataPresent(DataFormats.Bitmap) ||
e.Data.GetDataPresent(DataFormats.FileDrop) )
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
Private picture As Image
Private pictureLocation As Point
Public Sub New()
' Enable drag-and-drop operations.
Me.AllowDrop = True
End Sub
Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
MyBase.OnPaint(e)
' If there is an image and it has a location,
' paint it when the Form is repainted.
If (Me.picture IsNot Nothing) And _
Not (Me.pictureLocation.Equals(Point.Empty)) Then
e.Graphics.DrawImage(Me.picture, Me.pictureLocation)
End If
End Sub
Private Sub Form1_DragDrop(ByVal sender As Object, _
ByVal e As DragEventArgs) Handles MyBase.DragDrop
' Handle FileDrop data.
If e.Data.GetDataPresent(DataFormats.FileDrop) Then
' Assign the file names to a string array, in
' case the user has selected multiple files.
Dim files As String() = CType(e.Data.GetData(DataFormats.FileDrop), String())
Try
' Assign the first image to the 'picture' variable.
Me.picture = Image.FromFile(files(0))
' Set the picture location equal to the drop point.
Me.pictureLocation = Me.PointToClient(New Point(e.X, e.Y))
Catch ex As Exception
MessageBox.Show(ex.Message)
Return
End Try
End If
' Handle Bitmap data.
If e.Data.GetDataPresent(DataFormats.Bitmap) Then
Try
' Create an Image and assign it to the picture variable.
Me.picture = CType(e.Data.GetData(DataFormats.Bitmap), Image)
' Set the picture location equal to the drop point.
Me.pictureLocation = Me.PointToClient(New Point(e.X, e.Y))
Catch ex As Exception
MessageBox.Show(ex.Message)
Return
End Try
End If
' Force the form to be redrawn with the image.
Me.Invalidate()
End Sub
Private Sub Form1_DragEnter(ByVal sender As Object, _
ByVal e As DragEventArgs) Handles MyBase.DragEnter
' If the data is a file or a bitmap, display the copy cursor.
If e.Data.GetDataPresent(DataFormats.Bitmap) _
Or e.Data.GetDataPresent(DataFormats.FileDrop) Then
e.Effect = DragDropEffects.Copy
Else
e.Effect = DragDropEffects.None
End If
End Sub
注解
Invalidate调用 方法不强制同步绘制;若要强制同步绘制,请在Update调用 Invalidate 方法后调用 方法。 在没有参数的情况下调用此方法时,会将整个工作区添加到更新区域。
另请参阅
适用于
Invalidate(Rectangle)
使控件的指定区域无效(将其添加到控件的更新区域,下次绘制操作时将重新绘制更新区域),并向控件发送绘制消息。
public:
void Invalidate(System::Drawing::Rectangle rc);
public void Invalidate (System.Drawing.Rectangle rc);
member this.Invalidate : System.Drawing.Rectangle -> unit
Public Sub Invalidate (rc As Rectangle)
参数
注解
Invalidate调用 方法不强制同步绘制;若要强制同步绘制,请在Update调用 Invalidate 方法后调用 方法。 在没有参数的情况下调用此方法时,会将整个工作区添加到更新区域。