Control.ProcessMnemonic(Char) 方法
定义
重要
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处理助记键字符。
protected:
virtual bool ProcessMnemonic(char charCode);
protected public:
virtual bool ProcessMnemonic(char charCode);
protected virtual bool ProcessMnemonic (char charCode);
protected internal virtual bool ProcessMnemonic (char charCode);
abstract member ProcessMnemonic : char -> bool
override this.ProcessMnemonic : char -> bool
Protected Overridable Function ProcessMnemonic (charCode As Char) As Boolean
Protected Friend Overridable Function ProcessMnemonic (charCode As Char) As Boolean
参数
- charCode
- Char
要处理的字符。
返回
如果字符由控件作为助记键处理,则为 true
;否则为 false
。
示例
下面的代码示例演示了按钮类的扩展,该扩展替代 ProcessMnemonic 方法以展示自定义行为。 该示例还演示了 和 IsMnemonic 属性的CanSelect用法。 若要运行此示例,请将以下代码粘贴到同一文件中的窗体类后面。 向窗体添加类型的 MnemonicButton
按钮。
// This button is a simple extension of the button class that overrides
// the ProcessMnemonic method. If the mnemonic is correctly entered,
// the message box will appear and the click event will be raised.
// This method makes sure the control is selectable and the
// mnemonic is correct before displaying the message box
// and triggering the click event.
public ref class MyMnemonicButton: public Button
{
protected:
bool ProcessMnemonic( char inputChar )
{
if ( CanSelect && IsMnemonic( inputChar, this->Text ) )
{
MessageBox::Show( "You've raised the click event "
"using the mnemonic." );
this->PerformClick();
return true;
}
return false;
}
};
// This button is a simple extension of the button class that overrides
// the ProcessMnemonic method. If the mnemonic is correctly entered,
// the message box will appear and the click event will be raised.
public class MyMnemonicButton : Button
{
// This method makes sure the control is selectable and the
// mneumonic is correct before displaying the message box
// and triggering the click event.
protected override bool ProcessMnemonic(char inputChar)
{
if (CanSelect && IsMnemonic(inputChar, this.Text))
{
MessageBox.Show("You've raised the click event " +
"using the mnemonic.");
this.PerformClick();
return true;
}
return false;
}
}
' This button is a simple extension of the button class that overrides
' the ProcessMnemonic method. If the mnemonic is correctly entered,
' the message box will appear and the click event will be raised.
Public Class MyMnemonicButton
Inherits Button
' This method makes sure the control is selectable and the
' mneumonic is correct before displaying the message box
' and triggering the click event.
<System.Security.Permissions.UIPermission( _
System.Security.Permissions.SecurityAction.Demand, Window:=UIPermissionWindow.AllWindows)> _
Protected Overrides Function ProcessMnemonic( _
ByVal inputChar As Char) As Boolean
If (CanSelect And IsMnemonic(inputChar, Me.Text)) Then
MessageBox.Show("You've raised the click event " _
& "using the mnemonic.")
Me.PerformClick()
Return True
End If
Return False
End Function
End Class
注解
调用此方法可让控件有机会处理助记符。 方法应确定控件是否处于处理助记符的状态,以及给定字符是否表示助记符。 如果是这样,方法应执行与助记符关联的操作并返回 true
。 否则,方法应返回 false
。 此方法的实现通常使用 IsMnemonic 方法来确定给定字符是否与控件文本中的助记符匹配。
例如:
if (CanSelect && IsMnemonic(charCode, MyControl.Text) {
// Perform action associated with mnemonic.
}
方法的 ProcessMnemonic 此默认实现只是为了 false
指示控件没有助记符。