通过


NotifyIcon 类

定义

指定在通知区域中创建图标的组件。 无法继承此类。

public ref class NotifyIcon sealed : System::ComponentModel::Component
public sealed class NotifyIcon : System.ComponentModel.Component
type NotifyIcon = class
    inherit Component
Public NotInheritable Class NotifyIcon
Inherits Component
继承

示例

下面的代码示例演示如何使用 NotifyIcon 类在通知区域中显示应用程序的图标。 该示例演示如何设置IconTextContextMenu属性和Visible处理DoubleClick事件。 具有 Exit 项的 A ContextMenu 分配给NotifyIcon.ContextMenu属性,该属性允许用户关闭应用程序。 DoubleClick事件发生时,通过调用Form.Activate该方法激活应用程序窗体。

#using <System.dll>
#using <System.Windows.Forms.dll>
#using <System.Drawing.dll>

using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
public ref class Form1: public System::Windows::Forms::Form
{
private:
   System::Windows::Forms::NotifyIcon^ notifyIcon1;
   System::Windows::Forms::ContextMenu^ contextMenu1;
   System::Windows::Forms::MenuItem^ menuItem1;
   System::ComponentModel::IContainer^ components;

public:
   Form1()
   {
      this->components = gcnew System::ComponentModel::Container;
      this->contextMenu1 = gcnew System::Windows::Forms::ContextMenu;
      this->menuItem1 = gcnew System::Windows::Forms::MenuItem;
      
      // Initialize contextMenu1
      array<System::Windows::Forms::MenuItem^>^temp0 = {this->menuItem1};
      this->contextMenu1->MenuItems->AddRange( temp0 );
      
      // Initialize menuItem1
      this->menuItem1->Index = 0;
      this->menuItem1->Text = "E&xit";
      this->menuItem1->Click += gcnew System::EventHandler( this, &Form1::menuItem1_Click );
      
      // Set up how the form should be displayed.
      this->ClientSize = System::Drawing::Size( 292, 266 );
      this->Text = "Notify Icon Example";
      
      // Create the NotifyIcon.
      this->notifyIcon1 = gcnew System::Windows::Forms::NotifyIcon( this->components );
      
      // The Icon property sets the icon that will appear
      // in the systray for this application.
      notifyIcon1->Icon = gcnew System::Drawing::Icon( "appicon.ico" );
      
      // The ContextMenu property sets the menu that will
      // appear when the systray icon is right clicked.
      notifyIcon1->ContextMenu = this->contextMenu1;
      
      // The Text property sets the text that will be displayed,
      // in a tooltip, when the mouse hovers over the systray icon.
      notifyIcon1->Text = "Form1 (NotifyIcon example)";
      notifyIcon1->Visible = true;
      
      // Handle the DoubleClick event to activate the form.
      notifyIcon1->DoubleClick += gcnew System::EventHandler( this, &Form1::notifyIcon1_DoubleClick );
   }

protected:
   ~Form1()
   {
      if ( components != nullptr )
      {
         delete components;
      }
   }

private:
   void notifyIcon1_DoubleClick( Object^ /*Sender*/, EventArgs^ /*e*/ )
   {
      
      // Show the form when the user double clicks on the notify icon.
      // Set the WindowState to normal if the form is minimized.
      if ( this->WindowState == FormWindowState::Minimized )
            this->WindowState = FormWindowState::Normal;
      
      // Activate the form.
      this->Activate();
   }

   void menuItem1_Click( Object^ /*Sender*/, EventArgs^ /*e*/ )
   {
      
      // Close the form, which closes the application.
      this->Close();
   }

};

[STAThread]
int main()
{
   Application::Run( gcnew Form1 );
}
using System;
using System.Drawing;
using System.Windows.Forms;

public class Form1 : System.Windows.Forms.Form
{
    private System.Windows.Forms.NotifyIcon notifyIcon1;
    private System.Windows.Forms.ContextMenu contextMenu1;
    private System.Windows.Forms.MenuItem menuItem1;
    private System.ComponentModel.IContainer components;

    [STAThread]
    static void Main() 
    {
        Application.Run(new Form1());
    }

    public Form1()
    {
        this.components = new System.ComponentModel.Container();
        this.contextMenu1 = new System.Windows.Forms.ContextMenu();
        this.menuItem1 = new System.Windows.Forms.MenuItem();

        // Initialize contextMenu1
        this.contextMenu1.MenuItems.AddRange(
                    new System.Windows.Forms.MenuItem[] {this.menuItem1});

        // Initialize menuItem1
        this.menuItem1.Index = 0;
        this.menuItem1.Text = "E&xit";
        this.menuItem1.Click += new System.EventHandler(this.menuItem1_Click);

        // Set up how the form should be displayed.
        this.ClientSize = new System.Drawing.Size(292, 266);
        this.Text = "Notify Icon Example";

        // Create the NotifyIcon.
        this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components);

        // The Icon property sets the icon that will appear
        // in the systray for this application.
        notifyIcon1.Icon = new Icon("appicon.ico");

        // The ContextMenu property sets the menu that will
        // appear when the systray icon is right clicked.
        notifyIcon1.ContextMenu = this.contextMenu1;

        // The Text property sets the text that will be displayed,
        // in a tooltip, when the mouse hovers over the systray icon.
        notifyIcon1.Text = "Form1 (NotifyIcon example)";
        notifyIcon1.Visible = true;

        // Handle the DoubleClick event to activate the form.
        notifyIcon1.DoubleClick += new System.EventHandler(this.notifyIcon1_DoubleClick);
    }

    protected override void Dispose( bool disposing )
    {
        // Clean up any components being used.
        if( disposing )
            if (components != null)
                components.Dispose();            

        base.Dispose( disposing );
    }

    private void notifyIcon1_DoubleClick(object Sender, EventArgs e) 
    {
        // Show the form when the user double clicks on the notify icon.

        // Set the WindowState to normal if the form is minimized.
        if (this.WindowState == FormWindowState.Minimized)
            this.WindowState = FormWindowState.Normal;

        // Activate the form.
        this.Activate();
    }

    private void menuItem1_Click(object Sender, EventArgs e) {
        // Close the form, which closes the application.
        this.Close();
    }
}
Imports System.Drawing
Imports System.Windows.Forms

Public NotInheritable Class Form1
    Inherits System.Windows.Forms.Form

    Private contextMenu1 As System.Windows.Forms.ContextMenu
    Friend WithEvents menuItem1 As System.Windows.Forms.MenuItem
    Friend WithEvents notifyIcon1 As System.Windows.Forms.NotifyIcon
    Private components As System.ComponentModel.IContainer

    <System.STAThread()> _
    Public Shared Sub Main()
        System.Windows.Forms.Application.Run(New Form1)
    End Sub

    Public Sub New()

        Me.components = New System.ComponentModel.Container
        Me.contextMenu1 = New System.Windows.Forms.ContextMenu
        Me.menuItem1 = New System.Windows.Forms.MenuItem

        ' Initialize contextMenu1
        Me.contextMenu1.MenuItems.AddRange(New System.Windows.Forms.MenuItem() _
                            {Me.menuItem1})

        ' Initialize menuItem1
        Me.menuItem1.Index = 0
        Me.menuItem1.Text = "E&xit"

        ' Set up how the form should be displayed.
        Me.ClientSize = New System.Drawing.Size(292, 266)
        Me.Text = "Notify Icon Example"

        ' Create the NotifyIcon.
        Me.notifyIcon1 = New System.Windows.Forms.NotifyIcon(Me.components)

        ' The Icon property sets the icon that will appear
        ' in the systray for this application.
        notifyIcon1.Icon = New Icon("appicon.ico")

        ' The ContextMenu property sets the menu that will
        ' appear when the systray icon is right clicked.
        notifyIcon1.ContextMenu = Me.contextMenu1

        ' The Text property sets the text that will be displayed,
        ' in a tooltip, when the mouse hovers over the systray icon.
        notifyIcon1.Text = "Form1 (NotifyIcon example)"
        notifyIcon1.Visible = True
    End Sub
    
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
        ' Clean up any components being used.
        If disposing Then
            If (components IsNot Nothing) Then
                components.Dispose()
            End If
        End If
        MyBase.Dispose(disposing)
    End Sub

    Private Sub notifyIcon1_DoubleClick(Sender as object, e as EventArgs) handles notifyIcon1.DoubleClick
        ' Show the form when the user double clicks on the notify icon.

        ' Set the WindowState to normal if the form is minimized.
        if (me.WindowState = FormWindowState.Minimized) then _
            me.WindowState = FormWindowState.Normal

        ' Activate the form.
        me.Activate()
    end sub

    Private Sub menuItem1_Click(Sender as object, e as EventArgs) handles menuItem1.Click
        ' Close the form, which closes the application.
        me.Close()
    end sub

End Class

注解

通知区域中的图标是计算机后台运行的进程的快捷方式,例如病毒防护程序或卷控制。 这些进程不附带自己的用户界面。 该 NotifyIcon 类提供了一种在此功能中编程的方法。 该 Icon 属性定义显示在通知区域中的图标。 图标的弹出菜单使用属性进行 ContextMenu 寻址。 该 Text 属性分配工具提示文本。 为了使图标显示在通知区域中, Visible 必须将该属性设置为 true

构造函数

名称 说明
NotifyIcon()

初始化 NotifyIcon 类的新实例。

NotifyIcon(IContainer)

使用指定的容器初始化类的新实例 NotifyIcon

属性

名称 说明
BalloonTipIcon

获取或设置要显示在与

BalloonTipText

获取或设置要显示在与

BalloonTipTitle

获取或设置在 . NotifyIcon上显示的气球提示的标题。

CanRaiseEvents

获取一个值,该值指示组件是否可以引发事件。

(继承自 Component)
Container

IContainer获取包含 .Component

(继承自 Component)
ContextMenu

获取或设置图标的快捷菜单。

ContextMenuStrip

获取或设置与 . NotifyIcon.

DesignMode

获取一个值,该值指示当前是否 Component 处于设计模式。

(继承自 Component)
Events

获取附加到此 Component对象的事件处理程序的列表。

(继承自 Component)
Icon

获取或设置当前图标。

Site

获取或设置 ISite .Component

(继承自 Component)
Tag

获取或设置一个对象,该对象包含有关该对象 NotifyIcon的数据。

Text

获取或设置鼠标指针停留在通知区域图标上时显示的工具提示文本。

Visible

获取或设置一个值,该值指示图标是否在任务栏的通知区域中可见。

方法

名称 说明
CreateObjRef(Type)

创建一个对象,其中包含生成用于与远程对象通信的代理所需的所有相关信息。

(继承自 MarshalByRefObject)
Dispose()

释放该 Component命令使用的所有资源。

(继承自 Component)
Dispose(Boolean)

释放由托管资源使用 Component 的非托管资源,并选择性地释放托管资源。

(继承自 Component)
Equals(Object)

确定指定的对象是否等于当前对象。

(继承自 Object)
GetHashCode()

用作默认哈希函数。

(继承自 Object)
GetLifetimeService()
已过时.

检索控制此实例的生存期策略的当前生存期服务对象。

(继承自 MarshalByRefObject)
GetService(Type)

返回一个对象,该对象表示服务由 Component 或其 Container提供的服务。

(继承自 Component)
GetType()

获取当前实例的 Type

(继承自 Object)
InitializeLifetimeService()
已过时.

获取生存期服务对象来控制此实例的生存期策略。

(继承自 MarshalByRefObject)
MemberwiseClone()

创建当前 Object的浅表副本。

(继承自 Object)
MemberwiseClone(Boolean)

创建当前 MarshalByRefObject 对象的浅表副本。

(继承自 MarshalByRefObject)
ShowBalloonTip(Int32, String, String, ToolTipIcon)

显示具有指定时间段的任务栏中指定标题、文本和图标的气球提示。

ShowBalloonTip(Int32)

在指定时间段的任务栏中显示气球提示。

ToString()

返回包含 String 的名称 Component(如果有)。 不应重写此方法。

(继承自 Component)

活动

名称 说明
BalloonTipClicked

单击气球提示时发生。

BalloonTipClosed

当用户关闭气球提示时发生。

BalloonTipShown

当屏幕上显示气球提示时发生。

Click

当用户单击通知区域中的图标时发生。

Disposed

当组件通过对方法的调用 Dispose() 释放时发生。

(继承自 Component)
DoubleClick

当用户双击任务栏通知区域中的图标时发生。

MouseClick

当用户单击鼠标时 NotifyIcon 发生。

MouseDoubleClick

当用户双击 NotifyIcon 鼠标时发生。

MouseDown

当用户按下鼠标按钮时指针位于任务栏通知区域中的图标上时发生。

MouseMove

当用户在指针位于任务栏通知区域中的图标上时移动鼠标时发生。

MouseUp

当用户在指针位于任务栏通知区域中的图标上时释放鼠标按钮时发生。

适用于