LinearPointKeyFrame Constructors

Definition

Initializes a new instance of the LinearPointKeyFrame class.

Overloads

LinearPointKeyFrame()

Initializes a new instance of the LinearPointKeyFrame class.

LinearPointKeyFrame(Point)

Initializes a new instance of the LinearPointKeyFrame class with the specified ending value.

LinearPointKeyFrame(Point, KeyTime)

Initializes a new instance of the LinearPointKeyFrame class with the specified ending value and key time.

LinearPointKeyFrame()

Initializes a new instance of the LinearPointKeyFrame class.

public:
 LinearPointKeyFrame();
public LinearPointKeyFrame ();
Public Sub New ()

Applies to

LinearPointKeyFrame(Point)

Initializes a new instance of the LinearPointKeyFrame class with the specified ending value.

public:
 LinearPointKeyFrame(System::Windows::Point value);
public LinearPointKeyFrame (System.Windows.Point value);
new System.Windows.Media.Animation.LinearPointKeyFrame : System.Windows.Point -> System.Windows.Media.Animation.LinearPointKeyFrame
Public Sub New (value As Point)

Parameters

value
Point

Ending value (also known as "target value") for the key frame.

Applies to

LinearPointKeyFrame(Point, KeyTime)

Initializes a new instance of the LinearPointKeyFrame class with the specified ending value and key time.

public:
 LinearPointKeyFrame(System::Windows::Point value, System::Windows::Media::Animation::KeyTime keyTime);
public LinearPointKeyFrame (System.Windows.Point value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.LinearPointKeyFrame : System.Windows.Point * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearPointKeyFrame
Public Sub New (value As Point, keyTime As KeyTime)

Parameters

value
Point

Ending value (also known as "target value") for the key frame.

keyTime
KeyTime

Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.

Applies to