Point3D.Explicit 运算符

定义

Point3D 结构变换为 Vector3D 结构或 Point4D 结构。

重载

Explicit(Point3D to Point4D)

Point3D 结构变换为 Point4D 结构。

Explicit(Point3D to Vector3D)

Point3D 结构变换为 Vector3D 结构。

Explicit(Point3D to Point4D)

Point3D 结构变换为 Point4D 结构。

public:
 static explicit operator System::Windows::Media::Media3D::Point4D(System::Windows::Media::Media3D::Point3D point);
public static explicit operator System.Windows.Media.Media3D.Point4D (System.Windows.Media.Media3D.Point3D point);
static member op_Explicit : System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Media3D.Point4D
Public Shared Narrowing Operator CType (point As Point3D) As Point4D

参数

point
Point3D

要变换的点。

返回

转换 point 的结果。

适用于

Explicit(Point3D to Vector3D)

Point3D 结构变换为 Vector3D 结构。

public:
 static explicit operator System::Windows::Media::Media3D::Vector3D(System::Windows::Media::Media3D::Point3D point);
public static explicit operator System.Windows.Media.Media3D.Vector3D (System.Windows.Media.Media3D.Point3D point);
static member op_Explicit : System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Media3D.Vector3D
Public Shared Narrowing Operator CType (point As Point3D) As Vector3D

参数

point
Point3D

要变换的点。

返回

转换 point 的结果。

适用于