VisualTarget.TransformToDevice Property
Definition
Important
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Returns a matrix that can be used to transform coordinates from the VisualTarget to the rendering destination device.
public:
virtual property System::Windows::Media::Matrix TransformToDevice { System::Windows::Media::Matrix get(); };
public override System.Windows.Media.Matrix TransformToDevice { get; }
member this.TransformToDevice : System.Windows.Media.Matrix
Public Overrides ReadOnly Property TransformToDevice As Matrix
Property Value
Gets a value of type Matrix.
Applies to
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