UIElement.CaptureMouse 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
尝试将鼠标强制捕获到此元素。
public:
virtual bool CaptureMouse();
public bool CaptureMouse ();
abstract member CaptureMouse : unit -> bool
override this.CaptureMouse : unit -> bool
Public Function CaptureMouse () As Boolean
返回
如果成功捕获了鼠标,则为 true
;否则为 false
。
实现
示例
以下示例为鼠标和键输入组合实现一对处理程序,这些处理程序捕获 (和取消捕获) 鼠标,并启用用于查看 3D 模型的特殊鼠标模式。
private void MouseDownHandler(object sender, MouseButtonEventArgs e)
{
if (!Enabled) return;
e.Handled = true;
if (Keyboard.IsKeyDown(Key.F1) == true)
{
Reset();
return;
}
UIElement el = (UIElement)sender;
_point = e.MouseDevice.GetPosition(el);
// Initialize the center of rotation to the lookatpoint
if (!_centered)
{
ProjectionCamera camera = (ProjectionCamera)_slaves[0].Camera;
_center = camera.LookDirection;
_centered = true;
}
_scaling = (e.MiddleButton == MouseButtonState.Pressed);
if (Keyboard.IsKeyDown(Key.Space) == false)
_rotating = true;
else
_rotating = false;
el.CaptureMouse();
}
private void MouseUpHandler(object sender, MouseButtonEventArgs e)
{
if (!_enabled) return;
e.Handled = true;
// Stuff the current initial + delta into initial so when we next move we
// start at the right place.
if (_rotating == true)
{
_rotation = _rotationDelta * _rotation;
}
else
{
_translate += _translateDelta;
_translateDelta.X = 0;
_translateDelta.Y = 0;
}
//_scale = _scaleDelta*_scale;
UIElement el = (UIElement)sender;
el.ReleaseMouseCapture();
}
Private Sub MouseDownHandler(ByVal sender As Object, ByVal e As MouseButtonEventArgs)
If Not Enabled Then
Return
End If
e.Handled = True
If Keyboard.IsKeyDown(Key.F1) = True Then
Reset()
Return
End If
Dim el As UIElement = CType(sender, UIElement)
_point = e.MouseDevice.GetPosition(el)
' Initialize the center of rotation to the lookatpoint
If Not _centered Then
Dim camera As ProjectionCamera = CType(_slaves(0).Camera, ProjectionCamera)
_center = camera.LookDirection
_centered = True
End If
_scaling = (e.MiddleButton = MouseButtonState.Pressed)
If Keyboard.IsKeyDown(Key.Space) = False Then
_rotating = True
Else
_rotating = False
End If
el.CaptureMouse()
End Sub
Private Sub MouseUpHandler(ByVal sender As Object, ByVal e As MouseButtonEventArgs)
If Not _enabled Then
Return
End If
e.Handled = True
' Stuff the current initial + delta into initial so when we next move we
' start at the right place.
If _rotating = True Then
_rotation = _rotationDelta * _rotation
Else
_translate += _translateDelta
_translateDelta.X = 0
_translateDelta.Y = 0
End If
'_scale = _scaleDelta * _scale
Dim el As UIElement = CType(sender, UIElement)
el.ReleaseMouseCapture()
End Sub
注解
若要捕获,必须启用 元素。 在调用 CaptureMouse之前检查是否IsEnabled为 true
。
如果调用 CaptureMouse 返回 true
,则 IsMouseCaptured 也是 true
。
如果调用 CaptureMouse 返回 ,则GotMouseCapture引发 和 IsMouseCapturedChanged 事件,在RoutedEventArgs.Source事件中,数据报告为调用 方法的CaptureMouse元素。true
如果强制捕获,可能会干扰现有捕获 - 尤其是与使用鼠标拖放相关的捕获。
若要从所有元素中清除鼠标捕获,请使用 提供的参数调用 Mouse.Captureelement
null
。