XmlAttributes.XmlAnyElements 属性

定义

获取要替代的 XmlAnyElementAttribute 对象集合。

public:
 property System::Xml::Serialization::XmlAnyElementAttributes ^ XmlAnyElements { System::Xml::Serialization::XmlAnyElementAttributes ^ get(); };
public System.Xml.Serialization.XmlAnyElementAttributes XmlAnyElements { get; }
member this.XmlAnyElements : System.Xml.Serialization.XmlAnyElementAttributes
Public ReadOnly Property XmlAnyElements As XmlAnyElementAttributes

属性值

XmlAnyElementAttributes

表示 XmlAnyElementAttributes 对象集合的 XmlAnyElementAttribute 对象。

示例

以下示例创建一个新 XmlAnyElementAttribute 对象,并将其添加到通过 XmlAnyElements 属性访问的对象集合中。 然后将该 XmlAttributes 对象添加到 XmlAttributeOverrides 用于创建 XmlSerializer 对象的对象。 用于 XmlSerializer 序列化或反序列化对象。 若要查看使用XmlAnyElementAttributes属性的效果,请在方法中Main运行SerializeObject方法,创建名为“UnknownElements.xml”的 XML 文档。 编辑生成的文档以包含其他 (未知) 元素。 注释掉 SerializeObject 方法中的 Main 调用,并取消注释对 DeserializeObject 方法的调用,该方法输出任何未知 XML 元素的名称和值。

#using <System.dll>
#using <System.xml.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml::Serialization;
using namespace System::Xml;
public ref class Group
{
public:
   String^ GroupName;

   [XmlAnyElement]
   array<Object^>^Things;
};

void SerializeObject( String^ filename );
void DeserializeObject( String^ filename );
XmlSerializer^ CreateOverrideSerializer();
int main()
{
   // 1 Run this and create the XML document.
   // 2 Add new elements to the XML document.
   // 3 Comment out the next line, and uncomment
   // the DeserializeObject line to deserialize the
   // XML document and see unknown elements.
   SerializeObject( "UnknownElements.xml" );

   // DeserializeObject(S"UnknownElements.xml");
}

void SerializeObject( String^ filename )
{
   XmlSerializer^ ser = gcnew XmlSerializer( Group::typeid );
   TextWriter^ writer = gcnew StreamWriter( filename );
   Group^ g = gcnew Group;
   g->GroupName = "MyGroup";
   ser->Serialize( writer, g );
   writer->Close();
}

void DeserializeObject( String^ filename )
{
   XmlSerializer^ ser = CreateOverrideSerializer();

   // A FileStream is needed to read the XML document.
   FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
   Group^ g = safe_cast<Group^>(ser->Deserialize( fs ));
   fs->Close();
   Console::WriteLine( g->GroupName );
   Console::WriteLine( g->Things->Length );
   for ( int i = 0; i < g->Things->Length; ++i )
   {
      XmlElement^ xelement = safe_cast<XmlElement^>(g->Things[ i ]);
      Console::WriteLine( "{0}: {1}", xelement->Name, xelement->InnerXml );
   }
}

XmlSerializer^ CreateOverrideSerializer()
{
   XmlAnyElementAttribute^ myAnyElement = gcnew XmlAnyElementAttribute;
   XmlAttributeOverrides^ xOverride = gcnew XmlAttributeOverrides;
   XmlAttributes^ xAtts = gcnew XmlAttributes;
   xAtts->XmlAnyElements->Add( myAnyElement );
   xOverride->Add( Group::typeid, "Things", xAtts );
   return gcnew XmlSerializer( Group::typeid,xOverride );
}
using System;
using System.IO;
using System.Xml.Serialization;
using System.Xml;

public class Group{
   public string GroupName;
   [XmlAnyElement]
   public object[]Things;
}

public class Test{
   static void Main(){
      Test t = new Test();
      // 1 Run this and create the XML document.
      // 2 Add new elements to the XML document.
      // 3 Comment out the new line, and uncomment
      // the DeserializeObject line to deserialize the
      // XML document and see unknown elements.
      t.SerializeObject("UnknownElements.xml");
     
      // t.DeserializeObject("UnknownElements.xml");
   }

   private void SerializeObject(string filename){
      XmlSerializer ser = new XmlSerializer(typeof (Group));
      TextWriter writer = new StreamWriter(filename);
      Group g = new Group();
      g.GroupName = "MyGroup";
      ser.Serialize(writer, g);
      writer.Close();
   }

   private void DeserializeObject(string filename){

      XmlSerializer ser = CreateOverrideSerializer();
      // A FileStream is needed to read the XML document.
      FileStream fs = new FileStream(filename, FileMode.Open);
     Group g = (Group)
        ser.Deserialize(fs);
     fs.Close();
     Console.WriteLine(g.GroupName);
     Console.WriteLine(g.Things.Length);
     foreach(XmlElement xelement in g.Things){
     Console.WriteLine(xelement.Name + ": " + xelement.InnerXml);
     }
   }

   private XmlSerializer CreateOverrideSerializer(){
      XmlAnyElementAttribute myAnyElement = 
      new XmlAnyElementAttribute();
      XmlAttributeOverrides xOverride = 
      new XmlAttributeOverrides();
      XmlAttributes xAtts = new XmlAttributes();
      xAtts.XmlAnyElements.Add(myAnyElement);
      xOverride.Add(typeof(Group), "Things", xAtts);
      return new XmlSerializer(typeof(Group) , xOverride);
   }
}
Imports System.IO
Imports System.Xml.Serialization
Imports System.Xml

Public Class Group
   Public GroupName As String 
   <XmlAnyElement> _
   Public Things () As object
End Class

Public Class Test
   Shared Sub Main()
      Dim t As Test = New Test()
      ' 1 Run this and create the XML document.
      ' 2 Add New elements to the XML document.
      ' 3 Comment out the New line, and uncomment
      ' the DeserializeObject line to deserialize the
      ' XML document and see unknown elements.
     t.SerializeObject("UnknownElements.xml")
     
      't.DeserializeObject("UnknownElements.xml")
   End Sub

   Private Sub SerializeObject(filename As String)
      Dim ser As XmlSerializer = New XmlSerializer(GetType (Group))
      Dim writer As TextWriter = New StreamWriter(filename)
      
      Dim g As Group = New Group()
      g.GroupName = "MyGroup"
      ser.Serialize(writer, g)
      writer.Close()
   End Sub

   
   Private Sub DeserializeObject(filename As String)

      Dim ser As XmlSerializer = CreateOverrideSerializer()
      ' A FileStream is needed to read the XML document.
      Dim fs As FileStream = New FileStream(filename, FileMode.Open)
     Dim g As Group = CType( _
        ser.Deserialize(fs), Group)
     fs.Close()
     Console.WriteLine(g.GroupName)
     Console.WriteLine(g.Things.Length)
     Dim xelement As XmlELement
     for each xelement in g.Things
        Console.WriteLine(xelement.Name &": " & xelement.InnerXml)
     next
   End Sub
   

   Private Function CreateOverrideSerializer() As XmlSerializer 
      Dim myAnyElement As XmlAnyElementAttribute = _
      New XmlAnyElementAttribute()
      Dim xOverride As XmlAttributeOverrides = _
      New XmlAttributeOverrides()
      Dim xAtts As XmlAttributes = New XmlAttributes()
      xAtts.XmlAnyElements.Add(myAnyElement)
      xOverride.Add(GetType(Group), "Things", xAtts)
      return New XmlSerializer(GetType(Group) , xOverride)
   End Function
End Class

注解

XmlAnyElementAttribute可以应用于返回反序列化对象数组XmlElement的成员。 这样,就可以 XmlSerializer 反序列化对象中没有相应成员的任何元素,因此这些元素对该元素是“未知”的 XmlSerializer。 当 XML Web 服务更改 XML 流或已知随机数据始终包含在 XML 流中时,这非常有用。

XmlAnyElements 属性允许重写成员的序列化,使其充当已应用的成员 XmlAnyElementAttribute

适用于

另请参阅