Entity Documentation - minecraft:annotation.break_door

Allows an entity to break doors, assuming that that flags set up for the component to use in navigation.

Note

Requires the entity's navigation component to have the parameter can_break_doors set to true.

Break doors annotation Properties

Name Default Value Type Description Example Values
break_time 12 Integer number The time in seconds required to break through doors. Vindicator: 30
min_difficulty hard String from a list of choices The minimum difficulty that the world must be on for this entity to break doors. Vindicator: "normal"

Samples

Drowned

"minecraft:annotation.break_door": {}

Vindicator

"minecraft:annotation.break_door": {
  "break_time": 30,
  "min_difficulty": "normal"
}