Entity Documentation - minecraft:boostable

Defines the conditions and behavior of a rideable entity's boost.

Boostable Properties

Name Default Value Type Description Example Values
boost_items not set Boost Items item List of items that can be used to boost while riding this entity. Pig: [{"item":"carrotOnAStick","damage":2,"replace_item":"fishing_rod"}], Strider: [{"item":"warped_fungus_on_a_stick","damage":1,"replace_item":"fishing_rod"}]
duration 3 Decimal number Time in seconds for the boost. Pig: 3, Strider: 16
speed_multiplier 1 Decimal number Factor by which the entity's normal speed increases. E.g. 2.0 means go twice as fast. Pig: 1.35

Boost Items item type

List of items that can be used to boost while riding this entity. Each item has the following properties:

Boost Items Properties

Name Default Value Type Description Example Values
damage 1 Array of strings This is the damage that the item will take each time it is used.
item not set String Name of the item that can be used to boost.
replace_item not set String The item used to boost will become this item once it is used up.

Samples

Pig

"minecraft:boostable": {
  "speed_multiplier": 1.35,
  "duration": 3,
  "boost_items": [
    {
      "item": "carrotOnAStick",
      "damage": 2,
      "replace_item": "fishing_rod"
    }
  ]
}

Strider

"minecraft:boostable": {
  "speed_multiplier": 1.35,
  "duration": 16,
  "boost_items": [
    {
      "item": "warped_fungus_on_a_stick",
      "damage": 1,
      "replace_item": "fishing_rod"
    }
  ]
}