Applies defined amount of damage to the entity at specified intervals.
Damage Over Time Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
damage_per_hurt | 1 | Integer number | Amount of damage caused each hurt. | Axolotl: 1 |
time_between_hurt | 0 | Decimal number | Time in seconds between damage. | Vex: 1 |
Samples
Axolotl
"minecraft:damage_over_time": {
"damage_per_hurt": 1,
"time_between_hurt": 0
}
Vex
"minecraft:damage_over_time": {
"damage_per_hurt": 1,
"time_between_hurt": 1
}