Entity Documentation - minecraft:drying_out_timer
minecraft:drying_out_timer
sets a timer for drying out that will count down and initiate 'dried_out_event' or stops if the entity gets under rain or water, initializing stopped_drying_out_event
.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
total_time | 0.0 | Decimal | Amount of time, in seconds, to dry out completely. |
dried_out_event | not set | JSON Object | Event to initiate when the drying out time is complete. |
recover_after_dried_out_event | not set | String | Event to initiate when entity was already dried out but received an increase in water supply. |
stopped_drying_out_event | not set | String | Event to initiate when the entity stopped drying out, for example got into water or under rain. |
water_bottle_refill_time | 0.0 | Decimal | Optional amount of additional time, in seconds, given by using splash water bottle on the entity. |
Example
"minecraft:drying_out_timer":{
"total_time": 200,
"dried_out_event": {
"event": "towel_off"
},
"recover_drying_out_event": {
"event": "recover_after_dried_out"
},
"stopped_drying_out_event": {
"event": "fell_into_water"
},
"water_bottle_refill_time": 100
}
Vanilla entities examples
axolotl
"minecraft:drying_out_timer": {
"total_time": 300,
"water_bottle_refill_time": 90,
"dried_out_event": {
"event": "dried_out"
},
"stopped_drying_out_event": {
"event": "stop_drying_out"
},
"recover_after_dried_out_event": {
"event": "recover_after_dried_out"
}
}
Vanilla entities using minecraft:drying_out_timer
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