Defines the health pool for an entity, measured in health points (1 point = half a heart). Typical values: cow (10), zombie (20), iron golem (100), wither (600).
Health Properties
| Name | Default Value | Type | Description | Example Values |
|---|---|---|---|---|
| max | 20 | Integer number | Maximum health this entity can have. Can be higher than the starting value to allow healing beyond initial health. | |
| value | 20 | Integer number | Starting health for this entity in health points (1 point = half a heart). | |
| value (Alternate 1) | not set | Value item |
Value
Value Properties
| Name | Default Value | Type | Description | Example Values |
|---|---|---|---|---|
| range_max | not set | Integer number | ||
| range_min | not set | Integer number |