Entity Documentation - minecraft:is_baby

Sets that this entity is a baby. This is used to set the is_baby value for use in query functions like Molang and Filters.

Is Baby Properties

Name Default Value Type Description Example Values
operator not set String Villager v2: "=="
subject not set String Happy Ghast: "other"
test not set String Happy Ghast: "is_baby"
value not set String Villager v2: true

Samples

Armadillo

"minecraft:is_baby": {}

Happy Ghast

At /minecraft:entity/component_groups/minecraft:baby/minecraft:behavior.follow_mob/filters/all_of/1/:

"minecraft:is_baby": {
  "test": "is_baby",
  "subject": "other",
  "value": false
}

Villager v2

At /minecraft:entity/component_groups/play_schedule_villager/minecraft:behavior.play/friend_types/0/filters/all_of/1/:

"minecraft:is_baby": {
  "test": "is_baby",
  "subject": "other",
  "operator": "==",
  "value": true
}