Allows instances of this entity to have vertical and horizontal collisions with each other. For a collision to occur, both instances must have a "minecraft:collision_box" component. Stackable behavior is closely related to collidable behavior. While the "minecraft:is_stackable" component describes how an entity interacts with others of its own kind, the "minecraft:is_collidable" component governs how other mobs interact with the component's owner.
Is Stackable Properties
| Name | Default Value | Type | Description |
|---|---|---|---|
| value | true | Boolean true/false | Whether this entity is stackable. |
Samples
Boat
"minecraft:is_stackable": {}