Specifies the loot table that determines what items this entity drops upon death. The table path is relative to the behavior pack's root folder.
Note
Requires a loot table to be used when dropping items upon death.
Loot Properties
| Name | Default Value | Type | Description | Example Values |
|---|---|---|---|---|
| table | not set | String | Path to the loot table JSON file, relative to the behavior pack's root (e.g., 'loot_tables/entities/zombie.json'). |