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Entity Documentation - minecraft:mark_variant

Mark Variant is typically used as an additional per-type way (besides variant) to express a different visual form of the same mob.

Mark Variant Properties

Name Default Value Type Description Example Values
value 0 Integer number The Id of the mark_variant. By convention, 0 is the Id of the base entity. Trader Llama: 1

Samples

Llama

"minecraft:mark_variant": {
  "value": 0
}

Trader Llama

"minecraft:mark_variant": {
  "value": 1
}