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Entity Documentation - minecraft:physics

Defines physics properties of an actor, including if it is affected by gravity or if it collides with objects.

Physics Properties

Name Default Value Type Description
has_collision true Boolean true/false Whether or not the entity collides with things.
has_gravity true Boolean true/false Whether or not the entity is affected by gravity.
push_towards_closest_space false Boolean true/false Whether or not the entity should be pushed towards the nearest open area when stuck inside a block.

Samples

Allay

"minecraft:physics": {
  "has_gravity": false
}

Area Effect Cloud

"minecraft:physics": {
  "has_collision": false
}

Armor Stand

"minecraft:physics": {}