Defines the entity's 'sit' state.
Sittable Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
sit_event | not set | Minecraft Event Trigger | Event to run when the entity enters the 'sit' state | |
stand_event | not set | Minecraft Event Trigger | Event to run when the entity exits the 'sit' state |
Samples
Cat
"minecraft:sittable": {}