Defines the entity's 'sit' state.
Sittable Properties
| Name | Default Value | Type | Description |
|---|---|---|---|
| sit_event | not set | Object | Event to run when the entity enters the 'sit' state. Can be an object with event and target properties, or a simple event string. |
| sit_event (as String) | not set | String | |
| stand_event | not set | Object | Event to run when the entity exits the 'sit' state. Can be an object with event and target properties, or a simple event string. |
| stand_event (as String) | not set | String |
Samples
Parrot
"minecraft:sittable": {}