Skin ID value. Can be used to differentiate skins, such as base skins for villagers.
Note
Requires multiple texture sets to be set up for the entity.
Skin Id Properties
| Name | Default Value | Type | Description | Example Values |
|---|---|---|---|---|
| value | 0 | Integer number | The ID of the skin. By convention, 0 is the ID of the base skin. | Villager v2: 1, 2, 3, 4, 5 |
Samples
Villager v2
At /minecraft:entity/component_groups/villager_skin_0/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 0
}
At /minecraft:entity/component_groups/villager_skin_1/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 1
}
At /minecraft:entity/component_groups/villager_skin_2/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 2
}
At /minecraft:entity/component_groups/villager_skin_3/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 3
}
At /minecraft:entity/component_groups/villager_skin_4/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 4
}
At /minecraft:entity/component_groups/villager_skin_5/minecraft:skin_id/:
"minecraft:skin_id": {
"value": 5
}