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Entity Documentation - minecraft:variant

Variant is typically used as a per-type way to express a different visual form of the same mob. For example, for cats, variant is a number that defines the breed of cat.

Note

This behavior is a requirement for setting up multiple types of variants for an entity.

Variant Properties

Name Default Value Type Description Example Values
value 0 Integer number The Id of the variant. By convention, 0 is the Id of the base entity/default appearance. Fox: 1, Frog: 2, Llama: 3

Samples

Fox

At /minecraft:entity/component_groups/minecraft:fox_red/minecraft:variant/:

"minecraft:variant": {
  "value": 0
}

At /minecraft:entity/component_groups/minecraft:fox_arctic/minecraft:variant/:

"minecraft:variant": {
  "value": 1
}

Frog

At /minecraft:entity/component_groups/warm_frog/minecraft:variant/:

"minecraft:variant": {
  "value": 2
}

Llama

At /minecraft:entity/component_groups/minecraft:llama_gray/minecraft:variant/:

"minecraft:variant": {
  "value": 3
}

Magma Cube

At /minecraft:entity/component_groups/minecraft:slime_large/minecraft:variant/:

"minecraft:variant": {
  "value": 4
}