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Entity Documentation - minecraft:behavior.dragonchargeplayer

Allows this entity to attack a player by charging at them. The player is chosen by the "minecraft:behavior.dragonscanning".

Note

Requires the following component in order to work properly:

Note

Can only be used on the following type of entity:

  • Ender Dragon (minecraft:ender_dragon)

Entity Dragonchargeplayer Behavior Properties

Name Default Value Type Description Example Values
active_speed 3 Decimal number The speed this entity moves when this behavior has started or while it's active.
continue_charge_threshold_time 0.5 Decimal number If the dragon is outside the "target_zone" for longer than "continue_charge_threshold_time" seconds, the charge is canceled. Value must be > 0.
control_flags [] Control Flags choices
flight_speed 0.6000000238418579 Decimal number The speed this entity moves while this behavior is not active.
priority 0 Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Ender Dragon: 1
target_zone {"max":150,"min":10} Target Zone item Minimum and maximum distance, from the target, this entity can use this behavior.
turn_speed 0.699999988079071 Decimal number The speed at which this entity turns while using this behavior.

Control Flags choices

Value Title Description
jump Jump
look Look
move Move

Item Components FloatRange

Has minimum and maximum float values.

Item Components FloatRange Properties

JSON path: target_zone

Name Default Value Type Description
max 0 Decimal number
min 0 Decimal number

Samples

Ender Dragon

"minecraft:behavior.dragonchargeplayer": {
  "priority": 1
}