If the mob is carrying a food item, the mob will eat it and the effects will be applied to the mob.
Note
Requires food items to be in the entity's inventory in order to eat the food.
Eat Carried Item Behavior Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
delay_before_eating | not set | Decimal number | Time in seconds the mob should wait before eating the item. | Fox: 28 |
priority | not set | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | Fox: 12 |
Samples
Fox
"minecraft:behavior.eat_carried_item": {
"priority": 12,
"delay_before_eating": 28
}