Entity Documentation - minecraft:behavior.eat_mob

Allows the entity to eat a specified Mob.

Eat Mob Behavior Properties

Name Default Value Type Description Example Values
eat_animation_time 1 Decimal number Sets the time in seconds the eat animation should play for. Frog: 0.3
eat_mob_sound not set String Sets the sound that should play when eating a mob. Frog: "tongue"
loot_table not set String The loot table for loot to be dropped when eating a mob. Frog: "loot_tables/entities/frog.json"
priority not set Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Frog: 7
pull_in_force 1 Decimal number Sets the force which the mob-to-be-eaten is pulled towards the eating mob. Frog: 0.75
reach_mob_distance 1 Decimal number Sets the desired distance to be reached before eating the mob. Frog: 1.75
run_speed 1 Decimal number Sets the entity's speed when running toward the target. Frog: 2

Samples

Frog

"minecraft:behavior.eat_mob": {
  "priority": 7,
  "run_speed": 2,
  "eat_animation_time": 0.3,
  "pull_in_force": 0.75,
  "reach_mob_distance": 1.75,
  "eat_mob_sound": "tongue",
  "loot_table": "loot_tables/entities/frog.json"
}