Entity Documentation - minecraft:behavior.eat_mob

minecraft:behavior.eat_mob compels the entity to eat a specified mob.

Parameters

Name Default Value Type Description
eat_animation_time 1.000000 Decimal Sets the time in seconds the eat animation should play for.
eat_mob_sound not set String Sets the sound that should play when eating a mob.
loot_table not set String The loot table for loot to be dropped when eating a mob.
priority not set Integer The higher the priority, the sooner this behavior will be executed as a goal.
pull_in_force 1.000000 Decimal Sets the force which the mob-to-be-eaten is pulled towards the eating mob.
reach_mob_distance 1.000000 Decimal Sets the desired distance to be reached before eating the mob.
run_speed 1.000000 Decimal Sets the entity's speed when running toward the target.

Vanilla entities examples

frog

"minecraft:behavior.eat_mob": {
    "priority": 7,
    "run_speed": 2.0,
    "eat_animation_time": 0.30,
    "pull_in_force": 0.75,
    "reach_mob_distance": 1.75,
    "eat_mob_sound": "tongue",
    "loot_table": "loot_tables/entities/frog.json"
}

Vanilla entities using eat_mob