Entity Documentation - minecraft:behavior.emerge

Allows this entity to emerge from the ground.

Emerge Behavior Properties

Name Default Value Type Description Example Values
cooldown_time 0.5 Decimal number Time in seconds the mob has to wait before using the goal again
duration 5 Decimal number Goal duration in seconds Warden: 7
on_done not set Minecraft Event Trigger Trigger to be executed when the goal execution is about to end Warden: {"event":"minecraft:emerged","target":"self"}
priority not set Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.

Samples

Warden

"minecraft:behavior.emerge": {
  "duration": 7,
  "on_done": {
    "event": "minecraft:emerged",
    "target": "self"
  }
}