Allows this entity to emerge from the ground.
Emerge Behavior Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
cooldown_time | 0.5 | Decimal number | Time in seconds the mob has to wait before using the goal again | |
duration | 5 | Decimal number | Goal duration in seconds | Warden: 7 |
on_done | not set | Minecraft Event Trigger | Trigger to be executed when the goal execution is about to end | Warden: {"event":"minecraft:emerged","target":"self"} |
priority | not set | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. |
Samples
Warden
"minecraft:behavior.emerge": {
"duration": 7,
"on_done": {
"event": "minecraft:emerged",
"target": "self"
}
}