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Entity Documentation - minecraft:behavior.follow_mob

Allows the mob to follow other mobs.

Follow Mob Behavior Properties

Name Default Value Type Description Example Values
filters not set Minecraft filter If non-empty, provides criteria for filtering which nearby Mobs can be followed.
preferred_actor_type not set String The type of actor to prefer following. If left unspecified, a random actor among those in range will be chosen.
priority not set Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Parrot: 4
search_range 0 Integer number The distance in blocks it will look for a mob to follow Parrot: 20
speed_multiplier 1 Decimal number Movement speed multiplier of the mob when using this AI Goal Parrot: 1
stop_distance 2 Decimal number The distance in blocks this mob stops from the mob it is following Parrot: 3
use_home_position_restriction true Boolean true/false If true, the mob will respect the 'minecraft:home' component's 'restriction_radius' field when choosing a target to follow.

filters

If non-empty, provides criteria for filtering which nearby Mobs can be followed. If empty default criteria will be used, which will exclude Players, Squid variants, Fish variants, Tadpoles, Dolphins, and mobs of the same type as the owner of the Goal.

use_home_position_restriction

If true, the mob will respect the 'minecraft:home' component's 'restriction_radius' field when choosing a target to follow. If false, it will choose target position without considering home restrictions.

Samples

Parrot

"minecraft:behavior.follow_mob": {
  "priority": 4,
  "search_range": 20,
  "speed_multiplier": 1,
  "stop_distance": 3
}