Entity Documentation - minecraft:behavior.go_home

Allows the mob to move back to the position they were spawned.

Go Home Behavior Properties

Name Default Value Type Description Example Values
calculate_new_path_radius 2 Decimal number Distance in blocks that the mob is considered close enough to the end of the current path. A new path will then be calculated to continue toward home.
goal_radius 0.5 Decimal number Distance in blocks within the mob considers it has reached the goal. This is the "wiggle room" to stop the AI from bouncing back and forth trying to reach a specific spot. Bee: 1.2, Piglin Brute: 4
interval 120 Integer number A random value to determine when to randomly move somewhere. This has a 1/interval chance to choose this goal. Bee: 1, Piglin Brute: 200, Turtle: 700
on_failed not set Minecraft Event Trigger Event(s) to run when this goal fails. Bee: [{"event":"find_hive_event","target":"self"}], Piglin Brute: [{"event":"go_back_to_spawn_failed","target":"self"}]
on_home not set Minecraft Event Trigger Event(s) to run when this mob gets home. Bee: [{"filters":{"any_of":[{"test":"is_block","subject":"block","value":"minecraft:bee_nest"},{"test":"is_block","subject":"block","value":"minecraft:beehive"}]},"event":"minecraft:bee_returned_to_hive","target":"block"},{"filters":{"all_of":[{"test":"is_block","subject":"block","operator":"!=","value":"minecraft:bee_nest"},{"test":"is_block","subject":"block","operator":"!=","value":"minecraft:beehive"}]},"event":"find_hive_event","target":"self"}], Turtle: [{"event":"minecraft:go_lay_egg","target":"self"}], Nardolphle: {"event":"minecraft:go_lay_egg","target":"self"}
priority not set Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Bee: 4, Piglin Brute: 6, Turtle: 1
speed_multiplier 1 Decimal number Movement speed multiplier of the mob when using this AI Goal. Bee: 1, Piglin Brute: 0.6

Samples

Bee

"minecraft:behavior.go_home": {
  "priority": 4,
  "speed_multiplier": 1,
  "interval": 1,
  "goal_radius": 1.2,
  "on_home": [
    {
      "filters": {
        "any_of": [
          {
            "test": "is_block",
            "subject": "block",
            "value": "minecraft:bee_nest"
          },
          {
            "test": "is_block",
            "subject": "block",
            "value": "minecraft:beehive"
          }
        ]
      },
      "event": "minecraft:bee_returned_to_hive",
      "target": "block"
    },
    {
      "filters": {
        "all_of": [
          {
            "test": "is_block",
            "subject": "block",
            "operator": "!=",
            "value": "minecraft:bee_nest"
          },
          {
            "test": "is_block",
            "subject": "block",
            "operator": "!=",
            "value": "minecraft:beehive"
          }
        ]
      },
      "event": "find_hive_event",
      "target": "self"
    }
  ],
  "on_failed": [
    {
      "event": "find_hive_event",
      "target": "self"
    }
  ]
}

Piglin Brute

"minecraft:behavior.go_home": {
  "priority": 6,
  "interval": 200,
  "speed_multiplier": 0.6,
  "goal_radius": 4,
  "on_failed": [
    {
      "event": "go_back_to_spawn_failed",
      "target": "self"
    }
  ]
}

Turtle

"minecraft:behavior.go_home": {
  "priority": 1,
  "speed_multiplier": 1,
  "interval": 700,
  "goal_radius": 4,
  "on_home": [
    {
      "event": "minecraft:go_lay_egg",
      "target": "self"
    }
  ]
}

Nardolphle

"minecraft:behavior.go_home": {
  "priority": 1,
  "speed_multiplier": 1,
  "interval": 700,
  "goal_radius": 4,
  "on_home": {
    "event": "minecraft:go_lay_egg",
    "target": "self"
  }
}