Entity Documentation - minecraft:behavior.lay_down

minecraft:behavior.lay_down compels an entity randomly lay down for a period of time.

Parameters

Name Default Value Type Description
interval 120 Integer A random value to determine at what intervals something can occur. This has a 1/interval chance to choose this goal
priority not set Integer The higher the priority, the sooner this behavior will be executed as a goal.
random_stop_interval 120 Integer A random value to determine at what interval the AI goal can stop. This has a 1/interval chance to stop this goal.

Example

"minecraft:behavior.lay_down":{
    "priority": 4,
    "interval": 240,
    "random_stop_interval": 120
}

Vanilla entities examples

panda

"minecraft:behavior.lay_down": {
          "priority": 5,
          "interval": 400,
          "random_stop_interval": 2000
        }

Vanilla entities using minecraft:behavior.lay_down