Allows an entity to go to the village bell and mingle with other entities.
Entity Mingle Behavior Properties
| Name |
Default Value |
Type |
Description |
| control_flags |
[] |
Control Flags choices |
|
| cooldown_time |
0 |
Decimal number |
Time in seconds the mob has to wait before using the goal again |
| duration |
1 |
Decimal number |
Amount of time in seconds that the entity will chat with another entity |
| mingle_distance |
2 |
Decimal number |
The distance from its partner that this entity will mingle. If the entity type is not the same as the entity, this value needs to be identical on both entities. |
| mingle_partner_type |
|
String |
The entity type that this entity is allowed to mingle with |
| priority |
0 |
Integer number |
As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. |
| speed_multiplier |
1 |
Decimal number |
Movement speed multiplier of the mob when using this goal. |
Control Flags choices
| Value |
Title |
Description |
| jump |
Jump |
|
| look |
Look |
|
| move |
Move |
|
Samples