AI goal that drives entities back toward their designated home area when they've wandered too far. Works with components like minecraft:home to define the restriction zone. Used for village-bound mobs, territorial creatures, or any entity that should patrol or return to a specific location.
Entity Move Towards Restriction Behavior Properties
| Name | Default Value | Type | Description |
|---|---|---|---|
| control_flags | [] | Control Flags choices | |
| priority | 0 | Integer number | |
| speed_multiplier | 1 | Decimal number | This multiplier modifies the entity's speed when moving towards its restriction. |
Control Flags choices
| Value | Title | Description |
|---|---|---|
| jump | Jump | |
| look | Look | |
| move | Move |