Entity Documentation - minecraft:behavior.move_towards_target

Allows mob to move towards its current target.

Note

Requires a target in order to work properly. Entities can generate targets via one of the following behaviors:

Move Towards Target Behavior Properties

Name Default Value Type Description Example Values
priority not set Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Iron Golem: 2
speed_multiplier not set Decimal number Iron Golem: 0.9
within_radius 0 Decimal number Defines the radius in blocks that the mob tries to be from the target. A value of 0 means it tries to occupy the same block as the target Iron Golem: 32

Samples

Iron Golem

"minecraft:behavior.move_towards_target": {
  "priority": 2,
  "speed_multiplier": 0.9,
  "within_radius": 32
}