Entity Documentation - minecraft:behavior.random_fly
minecraft:behavior.random_fly
compels an entity to fly to a random spot.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
can_land_on_trees | true | Boolean | If true, the mob can stop flying and land on a tree instead of the ground. |
priority | not set | Integer | The higher the priority, the sooner this behavior will be executed as a goal. |
xz_dist | 10 | Integer | Distance in blocks on ground that the mob will look for a new spot to move to. Must be at least 1. |
y_dist | 7 | Integer | Distance in blocks that the mob will look up or down for a new spot to move to. Must be at least 1. |
Example
"minecraft:behavior.random_fly":{
"priority": 2,
"can_land_on_tree":true,
"speed_multiplier": 1.2,
"avoid_damage_blocks": false,
"xy_dist": 3,
"y_dist": 10,
"y_offset": 0
}
Vanilla entities examples
parrot
"minecraft:behavior.random_fly": {
"priority": 2,
"xz_dist": 15,
"y_dist": 1,
"y_offset": 0,
"speed_multiplier": 1.0,
"can_land_on_trees": true,
"avoid_damage_blocks": true
}
Vanilla entities using minecraft:behavior.random_fly
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