Allows the mob to hover around randomly, close to the surface.
Entity Random Hover Behavior Properties
| Name | Default Value | Type | Description | Example Values |
|---|---|---|---|---|
| control_flags | [] | Control Flags choices | ||
| hover_height | {"max":0,"min":0} | Hover Height item | The height above the surface which the mob will try to maintain | Allay: [1,4] |
| interval | 120 | Integer number | A random value to determine when to randomly move somewhere. This has a 1/interval chance to choose this goal | Allay: 1 |
| priority | 0 | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | Allay: 9 |
| speed_multiplier | 1 | Decimal number | Movement speed multiplier of the mob when using this AI Goal | |
| xz_dist | 10 | Integer number | Distance in blocks on ground that the mob will look for a new spot to move to. Must be at least 1 | Allay: 8 |
| y_dist | 7 | Integer number | Distance in blocks that the mob will look up or down for a new spot to move to. Must be at least 1 | Allay: 8 |
| y_offset | 0 | Decimal number | Height in blocks to add to the selected target position | Allay: -1 |
Control Flags choices
| Value | Title | Description |
|---|---|---|
| jump | Jump | |
| look | Look | |
| move | Move |
Item IntRange
Specifies an integer range between minimum and maximum values for item properties requiring whole numbers. Used for stack count variations, discrete charge levels, or quantity ranges in loot tables. Ensures values stay within valid bounds for countable item properties.
Item IntRange Properties
JSON path: hover_height
| Name | Default Value | Type | Description |
|---|---|---|---|
| max | 0 | Integer number | |
| min | 0 | Integer number |
Samples
Allay
"minecraft:behavior.random_hover": {
"hover_height": [
1,
4
],
"y_dist": 8,
"interval": 1,
"xz_dist": 8,
"priority": 9,
"y_offset": -1
}