Entity Documentation - minecraft:behavior.random_hover
minecraft:behavior.random_hover
compels the entity to hover around randomly, close to the surface.
Parameters
Name | Default Value | Type | Description |
---|---|---|---|
hover_height | [0.0, 0.0] | Range [a, b] | The height above the surface which the entity will try to maintain. |
interval | 120 | Integer | A random value to determine when to randomly move somewhere. This has a 1/interval chance to choose this goal. |
priority | not set | Integer | The higher the priority, the sooner this behavior will be executed as a goal. |
speed_multiplier | 1.0 | Decimal | Movement speed multiplier of the entity when using this AI Goal. |
xz_dist | 10 | Integer | Distance in blocks on ground that the entity will look for a new spot to move to. Must be at least 1. |
y_dist | 7 | Integer | Distance in blocks that the entity will look up or down for a new spot to move to. Must be at least 1. |
y_offset | 0.0 | Decimal | Height in blocks to add to the selected target position. |
Example
"minecraft:behavior.random_hover":{
"xz_dist": 10,
"y_dist": 7,
"y_offset": -2.0,
"hover_height": [ 1, 3 ]
}
Vanilla entities examples
bee
"minecraft:behavior.random_hover": {
"priority": 12,
"xz_dist": 8,
"y_dist": 8,
"y_offset": -1,
"interval": 1,
"hover_height": [1, 4]
}
Vanilla entities using minecraft:behavior.random_hover
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