Entity Documentation - minecraft:behavior.random_sitting

minecraft:behavior.random_sitting compels an entity to stop and sit for a random duration of time.

Parameters

Name Default Value Type Description
cooldown_time 0.0 Decimal Time in seconds the entity has to wait before using the goal again.
min_sit_time 10 Decimal The minimum amount of time in seconds before the entity can stand back up.
start_chance 0.1 Decimal This is the chance that the entity will start this goal, from 0 to 1.
stop_chance 0.3 Decimal This is the chance that the entity will stop this goal, from 0 to 1.
priority not set Integer The higher the priority, the sooner this behavior will be executed as a goal.

Example

"minecraft:behavior.random_sitting":{
    "priority": 5,
    "cooldown_time": 1.5,
    "min_sit_time": 25,
    "start_chance": 0.25,
    "stop_chance": 0.75

Vanilla entities examples

panda

"minecraft:behavior.random_sitting": {
          "priority": 6,
          "start_chance": 0.02,
          "stop_chance": 0.2,
          "cooldown": 25,
          "min_sit_time": 15
        }

Vanilla entities using minecraft:behavior.random_sitting