编辑

Entity Documentation - minecraft:behavior.stay_while_sitting

Allows the mob to stay put while it is in a sitting state instead of doing something else.

Note

This behavior works with the minecraft:sittable component. When the entity is commanded to sit, this goal prevents other behaviors from moving the entity.

Entity Stay While Sitting Behavior Properties

Name Default Value Type Description Example Values
control_flags [] Control Flags choices
priority 0 Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Parrot: 2

Control Flags choices

Value Title Description
jump Jump
look Look
move Move

Samples

Parrot

"minecraft:behavior.stay_while_sitting": {
  "priority": 2
}